func (this *VMessOutboundHandler) Dispatch(target v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error { defer ray.OutboundInput().Release() defer ray.OutboundOutput().Close() var rec *protocol.ServerSpec var conn internet.Connection err := retry.Timed(5, 100).On(func() error { rec = this.serverPicker.PickServer() rawConn, err := internet.Dial(this.meta.Address, rec.Destination(), this.meta.StreamSettings) if err != nil { return err } conn = rawConn return nil }) if err != nil { log.Error("VMess|Outbound: Failed to find an available destination:", err) return err } log.Info("VMess|Outbound: Tunneling request to ", target, " via ", rec.Destination) command := protocol.RequestCommandTCP if target.IsUDP() { command = protocol.RequestCommandUDP } request := &protocol.RequestHeader{ Version: encoding.Version, User: rec.PickUser(), Command: command, Address: target.Address(), Port: target.Port(), Option: protocol.RequestOptionChunkStream, } defer conn.Close() conn.SetReusable(true) if conn.Reusable() { // Conn reuse may be disabled on transportation layer request.Option.Set(protocol.RequestOptionConnectionReuse) } input := ray.OutboundInput() output := ray.OutboundOutput() var requestFinish, responseFinish sync.Mutex requestFinish.Lock() responseFinish.Lock() session := encoding.NewClientSession(protocol.DefaultIDHash) go this.handleRequest(session, conn, request, payload, input, &requestFinish) go this.handleResponse(session, conn, request, rec.Destination(), output, &responseFinish) requestFinish.Lock() responseFinish.Lock() return nil }
func (this *VMessInboundHandler) HandleConnection(connection internet.Connection) { defer connection.Close() if !this.accepting { return } connReader := v2net.NewTimeOutReader(8, connection) defer connReader.Release() reader := v2io.NewBufferedReader(connReader) defer reader.Release() this.RLock() if !this.accepting { this.RUnlock() return } session := raw.NewServerSession(this.clients) defer session.Release() request, err := session.DecodeRequestHeader(reader) this.RUnlock() if err != nil { if err != io.EOF { log.Access(connection.RemoteAddr(), "", log.AccessRejected, err) log.Warning("VMessIn: Invalid request from ", connection.RemoteAddr(), ": ", err) } connection.SetReusable(false) return } log.Access(connection.RemoteAddr(), request.Destination(), log.AccessAccepted, "") log.Info("VMessIn: Received request for ", request.Destination()) connection.SetReusable(request.Option.Has(protocol.RequestOptionConnectionReuse)) ray := this.packetDispatcher.DispatchToOutbound(request.Destination()) input := ray.InboundInput() output := ray.InboundOutput() defer input.Close() defer output.Release() var readFinish sync.Mutex readFinish.Lock() userSettings := protocol.GetUserSettings(request.User.Level) connReader.SetTimeOut(userSettings.PayloadReadTimeout) reader.SetCached(false) go func() { bodyReader := session.DecodeRequestBody(reader) var requestReader v2io.Reader if request.Option.Has(protocol.RequestOptionChunkStream) { requestReader = vmessio.NewAuthChunkReader(bodyReader) } else { requestReader = v2io.NewAdaptiveReader(bodyReader) } err := v2io.Pipe(requestReader, input) if err != io.EOF { connection.SetReusable(false) } requestReader.Release() input.Close() readFinish.Unlock() }() writer := v2io.NewBufferedWriter(connection) defer writer.Release() response := &protocol.ResponseHeader{ Command: this.generateCommand(request), } if connection.Reusable() { response.Option.Set(protocol.ResponseOptionConnectionReuse) } session.EncodeResponseHeader(response, writer) bodyWriter := session.EncodeResponseBody(writer) var v2writer v2io.Writer = v2io.NewAdaptiveWriter(bodyWriter) if request.Option.Has(protocol.RequestOptionChunkStream) { v2writer = vmessio.NewAuthChunkWriter(v2writer) } // Optimize for small response packet if data, err := output.Read(); err == nil { if err := v2writer.Write(data); err != nil { connection.SetReusable(false) } writer.SetCached(false) err = v2io.Pipe(output, v2writer) if err != io.EOF { connection.SetReusable(false) } } output.Release() if request.Option.Has(protocol.RequestOptionChunkStream) { if err := v2writer.Write(alloc.NewSmallBuffer().Clear()); err != nil { connection.SetReusable(false) } } v2writer.Release() readFinish.Lock() }