コード例 #1
0
ファイル: AudioListener.go プロジェクト: skarr/GarageEngine
func init() {
	Listener = nil
	Device = openal.OpenDevice("")
	Context = Device.CreateContext()
	Context.Activate()
	currentDistanceModel = DistanceModel(openal.GetDistanceModel())
}
コード例 #2
0
ファイル: audio.go プロジェクト: velovix/paunch
func startAudio() error {

	paunchALDevice = al.OpenDevice("")
	if paunchALDevice == nil {
		return errors.New("failed to open device")
	}

	paunchALContext = paunchALDevice.CreateContext()
	if ok := paunchALContext.Activate(); !ok {
		return errors.New("failed to make context current")
	}

	return nil
}
コード例 #3
0
ファイル: example.go プロジェクト: jaekwon/go-openal
func main() {
	device := openal.OpenDevice("")
	context := device.CreateContext()
	context.Activate()

	//listener := new(openal.Listener)
	//listener.

	source := openal.NewSource()
	source.SetPitch(1)
	source.SetGain(1)
	source.SetPosition(0, 0, 0)
	source.SetVelocity(0, 0, 0)
	source.SetLooping(false)

	buffer := openal.NewBuffer()

	format, data, err := ReadWavFile("welcome.wav")
	if err != nil {
		panic(err)
	}

	switch format.Channels {
	case 1:
		buffer.SetData(openal.FormatMono16, data[:len(data)], int32(format.Samples))
	case 2:
		buffer.SetData(openal.FormatStereo16, data[:len(data)], int32(format.Samples))
	}

	source.SetBuffer(buffer)
	source.Play()
	for source.State() == openal.Playing {

		//loop long enough to let the wave file finish

	}
	fmt.Println(source.State())

	source.Pause()
	source.Stop()
	return
	context.Destroy()
	time.Sleep(time.Second)
}
コード例 #4
0
ファイル: main.go プロジェクト: vova616/ibxmgo
func main() {
	test := "./test2.mod"
	if len(os.Args) > 1 {
		test = os.Args[1]
	}

	f, e := os.Open(test)
	if e != nil {
		panic(e)
	}
	m, e := ibxmgo.Decode(f)
	if e != nil {
		panic(e)
	}

	ibxm, e := ibxmgo.NewIBXM(m, 48000)
	if e != nil {
		panic(e)
	}

	//f2, _ := os.Create("./output.raw")
	//ibxm.Dump(f2)
	//return
	duration := ibxm.SongDuration()

	data := make([]int32, ibxm.MixBufferLength())
	data2 := make([]int16, duration*2)

	s := time.Now()
	index := 0
	for {
		in, ended := ibxm.GetAudio(data)
		in *= 2
		for j := 0; j < in; j++ {
			x := data[j]
			if x > 32767 {
				x = 32767
			} else if x < -32768 {
				x = -32768
			}
			data2[index] = int16(x)
			index++
		}
		if ended {
			break
		}
	}

	fmt.Println(time.Since(s))

	//return
	device := openal.OpenDevice("")
	context := device.CreateContext()
	context.Activate()

	//listener := new(openal.Listener)

	source := openal.NewSource()
	source.SetPitch(1)
	source.SetGain(1)
	source.SetPosition(0, 0, 0)
	source.SetVelocity(0, 0, 0)
	source.SetLooping(false)

	buffer := openal.NewBuffer()

	buffer.SetDataInt(openal.FormatStereo16, data2, 48000)

	source.SetBuffer(buffer)
	source.Play()
	for source.State() == openal.Playing {

		//loop long enough to let the wave file finish

	}
	time.Sleep(time.Second)
	source.Pause()
	source.Stop()
	return
	context.Destroy()
	time.Sleep(time.Second)
}