func (self *Coordinator) getShardsAndProcessor(querySpec *parser.QuerySpec, writer engine.Processor) ([]*cluster.ShardData, engine.Processor, error) { shards, err := self.clusterConfiguration.GetShardsForQuery(querySpec) if err != nil { return nil, nil, err } shouldAggregateLocally := shards.ShouldAggregateLocally(querySpec) q := querySpec.SelectQuery() if q == nil { return shards, writer, nil } if !shouldAggregateLocally { // if we should aggregate in the coordinator (i.e. aggregation // isn't happening locally at the shard level), create an engine shardIds := make([]uint32, len(shards)) for i, s := range shards { shardIds[i] = s.Id() } writer, err = engine.NewQueryEngine(writer, q, shardIds) if err != nil { log.Error(err) log.Debug("Coordinator processor chain: %s", engine.ProcessorChain(writer)) } return shards, writer, err } // if we have a query with limit, then create an engine, or we can // make the passthrough limit aware writer = engine.NewPassthroughEngineWithLimit(writer, 100, q.Limit) return shards, writer, nil }
func (self *ShardData) getProcessor(querySpec *parser.QuerySpec, processor engine.Processor) (engine.Processor, error) { switch qt := querySpec.Query().Type(); qt { case parser.Delete, parser.DropSeries: return NilProcessor{}, nil case parser.Select: // continue default: panic(fmt.Errorf("Unexpected query type: %s", qt)) } if querySpec.IsSinglePointQuery() { return engine.NewPassthroughEngine(processor, 1), nil } query := querySpec.SelectQuery() var err error // We should aggregate at the shard level if self.ShouldAggregateLocally(querySpec) { log.Debug("creating a query engine") processor, err = engine.NewQueryEngine(processor, query, nil) if err != nil { return nil, err } goto addFilter } // we shouldn't limit the queries if they have aggregates and aren't // aggregated locally, otherwise the aggregation result which happen // in the coordinator will get partial data and will be incorrect if query.HasAggregates() { log.Debug("creating a passthrough engine") processor = engine.NewPassthroughEngine(processor, 1000) goto addFilter } // This is an optimization so we don't send more data that we should // over the wire. The coordinator has its own Passthrough which does // the final limit. if l := query.Limit; l > 0 { log.Debug("creating a passthrough engine with limit") processor = engine.NewPassthroughEngineWithLimit(processor, 1000, query.Limit) } addFilter: if query := querySpec.SelectQuery(); query != nil && query.GetFromClause().Type != parser.FromClauseInnerJoin { // Joins do their own filtering since we need to get all // points before filtering. This is due to the fact that some // where expressions will be difficult to compute before the // points are joined together, think where clause with // left.column = 'something' or right.column = // 'something_else'. We can't filter the individual series // separately. The filtering happens in merge.go:55 processor = engine.NewFilteringEngine(query, processor) } return processor, nil }