コード例 #1
0
ファイル: anime.go プロジェクト: Nightgunner5/hgui
func main() {

	//Setup top Left Cell
	frame := hgui.NewFrame()
	listen := hgui.NewSelect(20, false, []hgui.Style{{"width": "150px"}})

	frame.Add(
		hgui.Html("<h3><center>Anime</center></h3>"),
		listen,
	)

	//Setup top Right cell
	txStyle := hgui.Style{
		"width": "200px",
	}

	navn := hgui.NewTextinput("", hgui.TextType_Text, txStyle)
	udlaant := hgui.NewTextinput("", hgui.TextType_Text, txStyle)
	antal := hgui.NewTextinput("", hgui.TextType_Text, txStyle)
	set := hgui.NewTextinput("", hgui.TextType_Text, txStyle)
	lager := hgui.NewTextinput("", hgui.TextType_Text, txStyle)
	dato := hgui.NewTextinput("", hgui.TextType_Text, txStyle)
	gudemappe := hgui.NewTextinput("", hgui.TextType_Text, txStyle)
	kommentar := hgui.NewTextarea("", hgui.Style{"width": "300px", "height": "130px"})

	innertable := hgui.NewTable(nil,
		hgui.NewRow(nil,
			hgui.NewCell(false, 1, 1, hgui.Html("Navn")),
			hgui.NewCell(false, 1, 1, navn),
		),
		hgui.NewRow(nil,
			hgui.NewCell(false, 1, 1, hgui.Html("Antal Afsnit")),
			hgui.NewCell(false, 1, 1, antal),
		),
		hgui.NewRow(nil,
			hgui.NewCell(false, 1, 1, hgui.Html("Sete Afsnit")),
			hgui.NewCell(false, 1, 1, set),
		),
		hgui.NewRow(nil,
			hgui.NewCell(false, 1, 1, hgui.Html("Lager")),
			hgui.NewCell(false, 1, 1, lager),
		),
		hgui.NewRow(nil,
			hgui.NewCell(false, 1, 1, hgui.Html("Dato")),
			hgui.NewCell(false, 1, 1, dato),
		),
		hgui.NewRow(nil,
			hgui.NewCell(false, 1, 1, hgui.Html("Gudemappe side")),
			hgui.NewCell(false, 1, 1, gudemappe),
		),
		hgui.NewRow(nil,
			hgui.NewCell(false, 1, 1, hgui.Html("Udlånt til")),
			hgui.NewCell(false, 1, 1, udlaant),
		),
		hgui.NewRow(nil,
			hgui.NewCell(false, 2, 1, hgui.Html("Kommentar"), hgui.Style{"text-align": "left"}),
		),
		hgui.NewRow(nil,
			hgui.NewCell(false, 2, 1, kommentar),
		),
	)

	//setup down left cell
	sortlist := hgui.NewSelect(0, false, nil,
		hgui.NewOptions("Sort by anime", "sort by id", "sort by dato")...,
	)

	//setup down right cell
	buttonframe := hgui.NewFrame()
	buttonframe.Add(
		hgui.NewButton("New", nil, func() {
			//do stuff
		}),
		hgui.NewButton("Save", nil, func() {
			//do stuff
		}),
		hgui.NewButton("Reload", nil, func() {
			//do stuff
		}),
		hgui.NewButton("Delete", nil, func() {
			//do stuff
		}),
	)

	//Setup Table
	table := hgui.NewTable(
		[]hgui.Style{
			{"border-width": "1px", "border-style": "solid", "margin": "auto", "background-color": "white"},
		},
		hgui.NewRow(nil,
			hgui.NewCell(false, 1, 1, frame, hgui.Style{"width": "200px", "text-align": "center"}),
			hgui.NewCell(false, 1, 1, innertable, hgui.Style{"vertical-align": "top"}),
		),
		hgui.NewRow(nil,
			hgui.NewCell(false, 1, 1, sortlist, hgui.Style{"text-align": "center"}),
			hgui.NewCell(false, 1, 1, buttonframe, hgui.Style{"text-align": "right"}),
		),
	)
	hgui.Topframe.Add(table)
	hgui.Topframe.AddStyle(hgui.Css_bgcolor("green"))
	hgui.StartServer(600, 450, "Anime Manager")
}
コード例 #2
0
ファイル: main.go プロジェクト: Nightgunner5/hgui
func main() {
	/*Test of Resources*/
	hgui.SetResource(map[string][]byte{
		"/pics/test.jpg": BILLEDE,
	})

	/*Test of Tables*/
	toptable := hgui.NewTable([]hgui.Style{{
		"border-width": "2px",
		"border-style": "solid",
		"margin":       "auto",
	}})

	list := hgui.NewSelect(20, false, nil)
	list.SetStyle(hgui.Style{
		"width": "150px",
	})

	name := hgui.NewTextinput("", hgui.TextType_Text)
	afsnit := hgui.NewTextinput("", hgui.TextType_Text)
	set := hgui.NewTextinput("", hgui.TextType_Text)

	formtable := hgui.NewTable(nil)
	formtable.Addrows(
		hgui.NewRow(
			[]hgui.Style{{"background-color": "red"}},
			hgui.NewCell(false, 0, 0, hgui.NewLabel("Name")),
			hgui.NewCell(false, 0, 0, name),
		),
		hgui.NewRow(
			[]hgui.Style{{"background-color": "green"}},
			hgui.NewCell(false, 0, 0, hgui.NewLabel("Afsnit")),
			hgui.NewCell(false, 0, 0, afsnit),
		),
		hgui.NewRow(
			[]hgui.Style{{"background-color": "red"}},
			hgui.NewCell(false, 0, 0, hgui.NewLabel("Set")),
			hgui.NewCell(false, 0, 0, set),
		),
	)

	cellstyle := hgui.Style{
		"vertical-align": "top",
	}

	toptable.Addrows(
		hgui.NewRow(
			nil,
			hgui.NewCell(false, 0, 0, list, cellstyle, hgui.Style{"width": "150px"}),
			hgui.NewCell(false, 0, 0, formtable, cellstyle),
		),
	)

	/*Test of TextArea, textinput, radio and check box*/
	ramme := hgui.NewFrame()
	textinput := hgui.NewTextinput("", hgui.TextType_Text)
	textarea := hgui.NewTextarea("", hgui.Style{"width": "200px", "height": "100px"})
	textlabel := hgui.NewLabel("")
	radio1 := hgui.NewRadioCheckbox(true, "hej")
	radio2 := hgui.NewRadioCheckbox(true, "hej")
	radio1.SetEvent(hgui.Evt_onclick, func() {
		textlabel.SetValue(textinput.Value())
	})
	radio2.SetEvent(hgui.Evt_onclick, func() {
		textlabel.SetValue(textarea.Value())
	})
	radio3 := hgui.NewRadioCheckbox(false, "")

	knap1 := hgui.NewButton("Check", nil, func() {
		radio3.Check()
	})
	knap2 := hgui.NewButton("Uncheck", nil, func() {
		radio3.Uncheck()
	})
	knap3 := hgui.NewButton("GetCheck", nil, func() {
		if radio3.Checked() {
			textarea.SetValue("Checkbox is checked")
		} else {
			textarea.SetValue("Checkbox is not checked")
		}
	})
	knap4 := hgui.NewButton("Check Radio", nil, func() {
		radio2.Check()
	})

	ramme.Add(
		textinput, hgui.Html("<br/>"),
		textarea, hgui.Html("<br/>"),
		radio1, hgui.Html("Pressing here gets input from textinput <br/>"),
		radio2, hgui.Html("Pressing here gets input from textarea <br/>"),
		radio3, hgui.Html("<br/>"),
		knap1, knap2, knap3, knap4, hgui.Html("<br/>"),

		textlabel,
	)
	/*Test of Fieldtype, ordered lists and unordered lists*/
	ramme2 := hgui.NewFrame()
	ol := hgui.NewList(true, nil,
		hgui.NewListItem("monster!"),
		hgui.NewListItem("monster!"),
	)
	ul := hgui.NewList(false, nil,
		hgui.NewListItem("monster!"),
		hgui.NewListItem("monster!"),
	)
	ramme2.Add(ol, ul)
	fieldset := hgui.NewFieldset("test!", ramme2)
	ramme3 := hgui.NewFrame()

	ramme3.Add(fieldset, hgui.Html("<br/>"),
		hgui.NewButton("Clear list", nil, func() {
			ol.SetList()
		}),
		hgui.NewButton("Big list", nil, func() {
			ol.SetList(
				hgui.NewListItem("monster 1"),
				hgui.NewListItem("monster 2"),
				hgui.NewListItem("monster 1"),
				hgui.NewListItem("monster 2"),
				hgui.NewListItem("monster 1"),
				hgui.NewListItem("monster 2"),
				hgui.NewListItem("monster 1"),
				hgui.NewListItem("monster 2"),
			)
		}), hgui.Html("<br/>"),
		hgui.NewLink("#", hgui.NewImage("/pics/test.jpg")),
	)

	/*Test of Select input and Gauge*/
	ramme4 := hgui.NewFrame()
	select1 := hgui.NewSelect(10, true, nil,
		hgui.NewOptions("aaaaaa", "bbbbbb", "cccccc", "dddddd")...,
	)
	select2 := hgui.NewSelect(20, false, nil,
		hgui.NewOptions("aaaaaa", "bbbbbb", "cccccc", "dddddd")...,
	)
	select3 := hgui.NewSelect(0, false, nil,
		hgui.NewOptions("aaaaaa", "bbbbbb", "cccccc", "dddddd")...,
	)
	text8 := hgui.NewLabel("")

	gauge := hgui.NewGauge(10, 100, "red")

	ramme4.Add(select1, select2, select3, hgui.Html("<br/>"), text8, hgui.Html("<br/>"),
		hgui.NewButton("Get Multiple", nil, func() {
			_, v := select1.Selected()
			text8.SetValue(fmt.Sprint(v))
		}),
		hgui.NewButton("Get Single", nil, func() {
			v, _ := select2.Selected()
			text8.SetValue(v)
		}),
		hgui.NewButton("Set Big", nil, func() {
			select2.SetOptions(
				hgui.NewOptions("aaaaaaaaa", "aaaaaaaaa", "aaaaaaaaa", "aaaaaaaaa", "aaaaaaaaa", "aaaaaaaaa", "aaaaaaaaa")...,
			)
		}),
		hgui.NewButton("Clear!", nil, func() {
			select2.SetOptions()
		}), hgui.Html("<br/>"),

		gauge, hgui.Html("<br/>"),
		hgui.NewButton("Change Gauge!", nil, func() {
			gauge.SetValue(gauge.Value() + 5)
		}),
	)

	/*Test of Buttons, widget type*/
	ramme.Hide()
	ramme3.Hide()
	ramme4.Hide()

	hgui.Topframe.Add(
		hgui.NewButton("Frame 1", nil, func() {
			toptable.Show()
			ramme.Hide()
			ramme3.Hide()
			ramme4.Hide()
		}),

		hgui.NewButton("Frame 2", nil, func() {
			toptable.Hide()
			ramme.Show()
			ramme3.Hide()
			ramme4.Hide()
		}),

		hgui.NewButton("Frame 4", nil, func() {
			toptable.Hide()
			ramme.Hide()
			ramme3.Show()
			ramme4.Hide()
		}),

		hgui.NewButton("Frame 5", nil, func() {
			toptable.Hide()
			ramme.Hide()
			ramme3.Hide()
			ramme4.Show()
		}),

		hgui.Html("<br/>"),

		hgui.NewButton("Remove Style", nil, func() {
			hgui.Topframe.RemoveStyle(hgui.Style{"background-color": "red"})
		}),

		hgui.NewButton("Add Style", nil, func() {
			hgui.Topframe.AddStyle(hgui.Style{"background-color": "red"})
		}),

		hgui.NewButton("Set Attribute", nil, func() {
			hgui.Topframe.SetAttribute("bgcolor", "green")
		}),

		hgui.NewButton("Remove Attribute", nil, func() {
			hgui.Topframe.RemoveAttribute("bgcolor")
		}),

		toptable,
		ramme,
		ramme3, hgui.Html("<br/>"), hgui.Html("<br/>"),
		ramme4,
	)
	hgui.StartServer(800, 600, "Demo!")
}