func InsertSensor(c gossamer.Client) { e := gossamer.NewSensorEntity() e.Description = "XXXXXX" e.EncodingType = gossamer.SENSOR_ENCTYPE_SENSORML e.Metadata = "XXXXX" err := c.InsertSensor(e) if err != nil { log.Fatal(err) } log.Println("Inserted New Sensor") }