func copyReferences(clientReferences *capn.DataList, references *msgs.VarIdPos_List, referencesInNeedOfPositions *[]*msgs.VarIdPos) { for idx, l := 0, clientReferences.Len(); idx < l; idx++ { vUUIdPos := references.At(idx) vUUId := clientReferences.At(idx) vUUIdPos.SetId(vUUId) *referencesInNeedOfPositions = append(*referencesInNeedOfPositions, &vUUIdPos) } }
func (fo *frameOpen) createRollClientTxn() (*msgs.ClientTxn, map[common.VarUUId]*common.Positions) { var origWrite *msgs.Action vUUIdBytes := fo.v.UUId[:] for idx, l := 0, fo.frameTxnActions.Len(); idx < l; idx++ { action := fo.frameTxnActions.At(idx) if bytes.Equal(action.VarId(), vUUIdBytes) { origWrite = &action break } } seg := capn.NewBuffer(nil) ctxn := msgs.NewClientTxn(seg) ctxn.SetRetry(false) actions := msgs.NewClientActionList(seg, 1) ctxn.SetActions(actions) action := actions.At(0) action.SetVarId(fo.v.UUId[:]) action.SetRoll() roll := action.Roll() roll.SetVersion(fo.frameTxnId[:]) var refs msgs.VarIdPos_List switch origWrite.Which() { case msgs.ACTION_WRITE: ow := origWrite.Write() roll.SetValue(ow.Value()) refs = ow.References() case msgs.ACTION_READWRITE: owr := origWrite.Readwrite() roll.SetValue(owr.Value()) refs = owr.References() case msgs.ACTION_CREATE: oc := origWrite.Create() roll.SetValue(oc.Value()) refs = oc.References() case msgs.ACTION_ROLL: owr := origWrite.Roll() roll.SetValue(owr.Value()) refs = owr.References() default: panic(fmt.Sprintf("%v unexpected action type when building roll: %v", fo.frame, origWrite.Which())) } posMap := make(map[common.VarUUId]*common.Positions) posMap[*fo.v.UUId] = fo.v.positions refVarList := seg.NewDataList(refs.Len()) roll.SetReferences(refVarList) for idx, l := 0, refs.Len(); idx < l; idx++ { ref := refs.At(idx) vUUId := common.MakeVarUUId(ref.Id()) pos := common.Positions(ref.Positions()) posMap[*vUUId] = &pos refVarList.Set(idx, vUUId[:]) } return &ctxn, posMap }