コード例 #1
0
ファイル: cond.go プロジェクト: sreis/go
func (c *Cond) signalImpl(all bool) {
	c.checker.check()
	if race.Enabled {
		race.Disable()
	}
	for {
		old := atomic.LoadUint32(&c.waiters)
		if old == 0 {
			if race.Enabled {
				race.Enable()
			}
			return
		}
		new := old - 1
		if all {
			new = 0
		}
		if atomic.CompareAndSwapUint32(&c.waiters, old, new) {
			if race.Enabled {
				race.Enable()
			}
			runtime_Syncsemrelease(&c.sema, old-new)
			return
		}
	}
}
コード例 #2
0
ファイル: rwmutex.go プロジェクト: yhtsnda/go
// Unlock 为 rw 的写入将其解锁。
// 若 rw 并没有为写入而锁定,调用 Unlock 就会引发一个运行时错误。
//
// As with Mutexes, a locked RWMutex is not associated with a particular
// goroutine.  One goroutine may RLock (Lock) an RWMutex and then
// arrange for another goroutine to RUnlock (Unlock) it.
// 正如 Mutex 一样,已锁定的 RWMutex 并不与特定的Go程相关联。一个Go程可
// RLock(Lock)一个 RWMutex,然后安排其它Go程来 RUnlock(Unlock)它。
func (rw *RWMutex) Unlock() {
	if race.Enabled {
		_ = rw.w.state
		race.Release(unsafe.Pointer(&rw.readerSem))
		race.Release(unsafe.Pointer(&rw.writerSem))
		race.Disable()
	}

	// Announce to readers there is no active writer.
	// 通知读取器现在没有活动的写入器。
	r := atomic.AddInt32(&rw.readerCount, rwmutexMaxReaders)
	if r >= rwmutexMaxReaders {
		race.Enable()
		panic("sync: Unlock of unlocked RWMutex")
	}
	// Unblock blocked readers, if any.
	// 若有,就 Unblock 已锁定的读取器。
	for i := 0; i < int(r); i++ {
		runtime_Semrelease(&rw.readerSem)
	}
	// Allow other writers to proceed.
	// 允许其它写入器继续。
	rw.w.Unlock()
	if race.Enabled {
		race.Enable()
	}
}
コード例 #3
0
ファイル: pool.go プロジェクト: Harvey-OS/go
// Put adds x to the pool.
func (p *Pool) Put(x interface{}) {
	if x == nil {
		return
	}
	if race.Enabled {
		if fastrand()%4 == 0 {
			// Randomly drop x on floor.
			return
		}
		race.ReleaseMerge(poolRaceAddr(x))
		race.Disable()
	}
	l := p.pin()
	if l.private == nil {
		l.private = x
		x = nil
	}
	runtime_procUnpin()
	if x != nil {
		l.Lock()
		l.shared = append(l.shared, x)
		l.Unlock()
	}
	if race.Enabled {
		race.Enable()
	}
}
コード例 #4
0
ファイル: pool.go プロジェクト: Harvey-OS/go
// Get selects an arbitrary item from the Pool, removes it from the
// Pool, and returns it to the caller.
// Get may choose to ignore the pool and treat it as empty.
// Callers should not assume any relation between values passed to Put and
// the values returned by Get.
//
// If Get would otherwise return nil and p.New is non-nil, Get returns
// the result of calling p.New.
func (p *Pool) Get() interface{} {
	if race.Enabled {
		race.Disable()
	}
	l := p.pin()
	x := l.private
	l.private = nil
	runtime_procUnpin()
	if x == nil {
		l.Lock()
		last := len(l.shared) - 1
		if last >= 0 {
			x = l.shared[last]
			l.shared = l.shared[:last]
		}
		l.Unlock()
		if x == nil {
			x = p.getSlow()
		}
	}
	if race.Enabled {
		race.Enable()
		if x != nil {
			race.Acquire(poolRaceAddr(x))
		}
	}
	if x == nil && p.New != nil {
		x = p.New()
	}
	return x
}
コード例 #5
0
ファイル: waitgroup.go プロジェクト: yhtsnda/go
// Wait 阻塞 WaitGroup 直到其 counter 为零。
func (wg *WaitGroup) Wait() {
	statep := wg.state()
	if race.Enabled {
		_ = *statep // trigger nil deref early
		race.Disable()
	}
	for {
		state := atomic.LoadUint64(statep)
		v := int32(state >> 32)
		w := uint32(state)
		if v == 0 {
			// Counter is 0, no need to wait.
			// 计数器为 0,无需等待。
			if race.Enabled {
				race.Enable()
				race.Acquire(unsafe.Pointer(wg))
			}
			return
		}
		// Increment waiters count.
		// 递增等待者计数。
		if atomic.CompareAndSwapUint64(statep, state, state+1) {
			if race.Enabled && w == 0 {
				// Wait must be synchronized with the first Add.
				// Need to model this is as a write to race with the read in Add.
				// As a consequence, can do the write only for the first waiter,
				// otherwise concurrent Waits will race with each other.
				race.Write(unsafe.Pointer(&wg.sema))
			}
			runtime_Semacquire(&wg.sema)
			if *statep != 0 {
				panic("sync: WaitGroup is reused before previous Wait has returned")
			}
			if race.Enabled {
				race.Enable()
				race.Acquire(unsafe.Pointer(wg))
			}
			return
		}
	}
}
コード例 #6
0
ファイル: rwmutex.go プロジェクト: RajibTheKing/gcc
// RUnlock undoes a single RLock call;
// it does not affect other simultaneous readers.
// It is a run-time error if rw is not locked for reading
// on entry to RUnlock.
func (rw *RWMutex) RUnlock() {
	if race.Enabled {
		_ = rw.w.state
		race.ReleaseMerge(unsafe.Pointer(&rw.writerSem))
		race.Disable()
	}
	if r := atomic.AddInt32(&rw.readerCount, -1); r < 0 {
		if r+1 == 0 || r+1 == -rwmutexMaxReaders {
			race.Enable()
			panic("sync: RUnlock of unlocked RWMutex")
		}
		// A writer is pending.
		if atomic.AddInt32(&rw.readerWait, -1) == 0 {
			// The last reader unblocks the writer.
			runtime_Semrelease(&rw.writerSem)
		}
	}
	if race.Enabled {
		race.Enable()
	}
}
コード例 #7
0
ファイル: cond.go プロジェクト: sreis/go
// Wait atomically unlocks c.L and suspends execution
// of the calling goroutine. After later resuming execution,
// Wait locks c.L before returning. Unlike in other systems,
// Wait cannot return unless awoken by Broadcast or Signal.
//
// Because c.L is not locked when Wait first resumes, the caller
// typically cannot assume that the condition is true when
// Wait returns. Instead, the caller should Wait in a loop:
//
//    c.L.Lock()
//    for !condition() {
//        c.Wait()
//    }
//    ... make use of condition ...
//    c.L.Unlock()
//
func (c *Cond) Wait() {
	c.checker.check()
	if race.Enabled {
		race.Disable()
	}
	atomic.AddUint32(&c.waiters, 1)
	if race.Enabled {
		race.Enable()
	}
	c.L.Unlock()
	runtime_Syncsemacquire(&c.sema)
	c.L.Lock()
}
コード例 #8
0
ファイル: rwmutex.go プロジェクト: RajibTheKing/gcc
// RLock locks rw for reading.
func (rw *RWMutex) RLock() {
	if race.Enabled {
		_ = rw.w.state
		race.Disable()
	}
	if atomic.AddInt32(&rw.readerCount, 1) < 0 {
		// A writer is pending, wait for it.
		runtime_Semacquire(&rw.readerSem)
	}
	if race.Enabled {
		race.Enable()
		race.Acquire(unsafe.Pointer(&rw.readerSem))
	}
}
コード例 #9
0
ファイル: rwmutex.go プロジェクト: achanda/go
// Unlock unlocks rw for writing. It is a run-time error if rw is
// not locked for writing on entry to Unlock.
//
// As with Mutexes, a locked RWMutex is not associated with a particular
// goroutine. One goroutine may RLock (Lock) an RWMutex and then
// arrange for another goroutine to RUnlock (Unlock) it.
func (rw *RWMutex) Unlock() {
	if race.Enabled {
		_ = rw.w.state
		race.Release(unsafe.Pointer(&rw.readerSem))
		race.Release(unsafe.Pointer(&rw.writerSem))
		race.Disable()
	}

	// Announce to readers there is no active writer.
	r := atomic.AddInt32(&rw.readerCount, rwmutexMaxReaders)
	if r >= rwmutexMaxReaders {
		race.Enable()
		throw("sync: Unlock of unlocked RWMutex")
	}
	// Unblock blocked readers, if any.
	for i := 0; i < int(r); i++ {
		runtime_Semrelease(&rw.readerSem)
	}
	// Allow other writers to proceed.
	rw.w.Unlock()
	if race.Enabled {
		race.Enable()
	}
}
コード例 #10
0
ファイル: waitgroup.go プロジェクト: yhtsnda/go
// Add 添加 delta,对于 WaitGroup 的 counter 来说,它可能为负数。
// 若 counter 变为零,在 Wait() 被释放后所有Go程就会阻塞。
// 若 counter 变为负数,Add 就会引发Panic。
//
// 注意,当 counter 为零时,用正整数的 delta 调用它必须发生在调用 Wait 之前。
// 用负整数的 delta 调用它,或在 counter 大于零时开始用正整数的 delta 调用它,
// 那么它可以在任何时候发生。
// 一般来说,这意味着对 Add 的调用应当在该语句创建Go程,或等待其它事件之前执行。
// 具体见 WaitGroup 的示例。
func (wg *WaitGroup) Add(delta int) {
	statep := wg.state()
	if race.Enabled {
		_ = *statep // trigger nil deref early
		if delta < 0 {
			// Synchronize decrements with Wait.
			race.ReleaseMerge(unsafe.Pointer(wg))
		}
		race.Disable()
		defer race.Enable()
	}
	state := atomic.AddUint64(statep, uint64(delta)<<32)
	v := int32(state >> 32)
	w := uint32(state)
	if race.Enabled {
		if delta > 0 && v == int32(delta) {
			// The first increment must be synchronized with Wait.
			// Need to model this as a read, because there can be
			// several concurrent wg.counter transitions from 0.
			race.Read(unsafe.Pointer(&wg.sema))
		}
	}
	if v < 0 {
		panic("sync: negative WaitGroup counter")
	}
	if w != 0 && delta > 0 && v == int32(delta) {
		panic("sync: WaitGroup misuse: Add called concurrently with Wait")
	}
	if v > 0 || w == 0 {
		return
	}
	// This goroutine has set counter to 0 when waiters > 0.
	// Now there can't be concurrent mutations of state:
	// - Adds must not happen concurrently with Wait,
	// - Wait does not increment waiters if it sees counter == 0.
	// Still do a cheap sanity check to detect WaitGroup misuse.
	if *statep != state {
		panic("sync: WaitGroup misuse: Add called concurrently with Wait")
	}
	// Reset waiters count to 0.
	*statep = 0
	for ; w != 0; w-- {
		runtime_Semrelease(&wg.sema)
	}
}
コード例 #11
0
ファイル: rwmutex.go プロジェクト: RajibTheKing/gcc
// Lock locks rw for writing.
// If the lock is already locked for reading or writing,
// Lock blocks until the lock is available.
// To ensure that the lock eventually becomes available,
// a blocked Lock call excludes new readers from acquiring
// the lock.
func (rw *RWMutex) Lock() {
	if race.Enabled {
		_ = rw.w.state
		race.Disable()
	}
	// First, resolve competition with other writers.
	rw.w.Lock()
	// Announce to readers there is a pending writer.
	r := atomic.AddInt32(&rw.readerCount, -rwmutexMaxReaders) + rwmutexMaxReaders
	// Wait for active readers.
	if r != 0 && atomic.AddInt32(&rw.readerWait, r) != 0 {
		runtime_Semacquire(&rw.writerSem)
	}
	if race.Enabled {
		race.Enable()
		race.Acquire(unsafe.Pointer(&rw.readerSem))
		race.Acquire(unsafe.Pointer(&rw.writerSem))
	}
}