func defaultClientConfig(flags *pflag.FlagSet) clientcmd.ClientConfig { loadingRules := &clientcmd.ClientConfigLoadingRules{ExplicitPath: ""} flags.StringVar(&loadingRules.ExplicitPath, config.OpenShiftConfigFlagName, "", "Path to the config file to use for CLI requests.") overrides := &clientcmd.ConfigOverrides{} overrideFlags := clientcmd.RecommendedConfigOverrideFlags("") overrideFlags.ContextOverrideFlags.Namespace.ShortName = "n" clientcmd.BindOverrideFlags(overrides, flags, overrideFlags) clientConfig := clientcmd.NewNonInteractiveDeferredLoadingClientConfig(loadingRules, overrides) return clientConfig }
// DefaultClientConfig creates a clientcmd.ClientConfig with the following hierarchy: // 1. Use the kubeconfig builder. The number of merges and overrides here gets a little crazy. Stay with me. // 1. Merge together the kubeconfig itself. This is done with the following hierarchy rules: // 1. CommandLineLocation - this parsed from the command line, so it must be late bound. If you specify this, // then no other kubeconfig files are merged. This file must exist. // 2. If $KUBECONFIG is set, then it is treated as a list of files that should be merged. // 3. HomeDirectoryLocation // Empty filenames are ignored. Files with non-deserializable content produced errors. // The first file to set a particular value or map key wins and the value or map key is never changed. // This means that the first file to set CurrentContext will have its context preserved. It also means // that if two files specify a "red-user", only values from the first file's red-user are used. Even // non-conflicting entries from the second file's "red-user" are discarded. // 2. Determine the context to use based on the first hit in this chain // 1. command line argument - again, parsed from the command line, so it must be late bound // 2. CurrentContext from the merged kubeconfig file // 3. Empty is allowed at this stage // 3. Determine the cluster info and auth info to use. At this point, we may or may not have a context. They // are built based on the first hit in this chain. (run it twice, once for auth, once for cluster) // 1. command line argument // 2. If context is present, then use the context value // 3. Empty is allowed // 4. Determine the actual cluster info to use. At this point, we may or may not have a cluster info. Build // each piece of the cluster info based on the chain: // 1. command line argument // 2. If cluster info is present and a value for the attribute is present, use it. // 3. If you don't have a server location, bail. // 5. Auth info is build using the same rules as cluster info, EXCEPT that you can only have one authentication // technique per auth info. The following conditions result in an error: // 1. If there are two conflicting techniques specified from the command line, fail. // 2. If the command line does not specify one, and the auth info has conflicting techniques, fail. // 3. If the command line specifies one and the auth info specifies another, honor the command line technique. // 2. Use default values and potentially prompt for auth information // // However, if it appears that we're running in a kubernetes cluster // container environment, then run with the auth info kubernetes mounted for // us. Specifically: // The env vars KUBERNETES_SERVICE_HOST and KUBERNETES_SERVICE_PORT are // set, and the file /var/run/secrets/kubernetes.io/serviceaccount/token // exists and is not a directory. func DefaultClientConfig(flags *pflag.FlagSet) clientcmd.ClientConfig { loadingRules := clientcmd.NewDefaultClientConfigLoadingRules() flags.StringVar(&loadingRules.ExplicitPath, "kubeconfig", "", "Path to the kubeconfig file to use for CLI requests.") overrides := &clientcmd.ConfigOverrides{} flagNames := clientcmd.RecommendedConfigOverrideFlags("") // short flagnames are disabled by default. These are here for compatibility with existing scripts flagNames.ClusterOverrideFlags.APIServer.ShortName = "s" clientcmd.BindOverrideFlags(overrides, flags, flagNames) clientConfig := clientcmd.NewInteractiveDeferredLoadingClientConfig(loadingRules, overrides, os.Stdin) return clientConfig }