//游戏服务器登录 func LoginGameServer(conn *net.Conn) { player_id, err := read("account.txt") if err != nil { fmt.Println("player id 未知,不能登录\n") } base := new(protocol.PlayerBase_GetRoleInfo) base.PlayerId = &player_id encObj, err := proto.Marshal(base) is_ok := CheckError(err) if is_ok { SendPackage(*conn, 1002, encObj) } }