// ident generates code for an identifier by loading it into the accumulator. func (c *compiler) ident(e *ast.Ident, lv *arch.LV, tv types.TypeAndValue) *node { lv.Ident = true lv.Type = tv.Type.Underlying() lv.Name = e.Name _, isFunc := tv.Type.(*types.Signature) if isFunc { if x, ok := c.Uses[e]; ok { switch x := x.(type) { case *types.Func: lv.Storage = x.Storage() return newNode(opAddr, lv, nil, nil, nil) case *types.Fwrd: return newNode(opAddr, lv, nil, nil, nil) } } } v, found := c.variable(e, c.Uses) if !found { lv.Ident = false return nil } s, found := c.symbol(v) if !found { lv.Ident = false return nil } _, isRecord := lv.Type.(*types.Record) // arrays decay to pointers, so we need to get the original type // because the type and value by the typechecker is recorded as a pointer array, isArray := v.Type().(*types.Array) lv.Addr = s.Addr lv.Value = s.Value lv.Storage = v.Storage() switch { // constants case tv.Value != nil: lv.Value = tv.Value return newNode(opLit, lv, nil, nil, nil) case isArray: lv.Type = types.NewPointer(array.Elem(), nil) return newNode(opAddr, lv, nil, nil, nil) case isRecord: lv.Ident = false return newNode(opAddr, lv, nil, nil, nil) // variable that a integer or a pointer default: lv.Addressable = true return newNode(opIdent, lv, nil, nil, nil) } }