func loadDictionary() dictionary { dict := dictionary{} //read file lines input := file.FileLines(fileName) // break out first line, load its values into size dict.size = intSeparate(input[0]) input = input[1:] // break out second line, load it into basic dict.basic = intSeparate(input[0]) input = input[1:] // break out third line, load it into nonBasic dict.nonBasic = intSeparate(input[0]) input = input[1:] // break out fourth line, load it into coeff dict.coeff = floatSeparate(input[0]) input = input[1:] // for next size[0] lines, load into matrix dict.matrix = make([][]float64, dict.size[0]) for i := 0; i < dict.size[0]; i++ { dict.matrix[i] = floatSeparate(input[0]) input = input[1:] } // load final line into objective dict.objective = floatSeparate(input[0]) return dict }
func loadJobs() *jobList { a := file.FileLines(fileName)[1:] jobSlice := make(jobList, 10000) for i, v := range a { jobSlice[i] = addJob(v) } return &jobSlice }
func loadArray() ([]item, int) { fileLines := file.FileLines(fileToken) paramLine := strings.Split(fileLines[0], "\n") fileLines = fileLines[1:] paramLine = strings.Split(paramLine[0], " ") knapSize, _ := strconv.Atoi(paramLine[0]) itemList := readKnap(fileLines) return itemList, knapSize }
// () -> Graph // Outputs a graph containing the contents of file "fileToken" func loadGraph() Graph { a := file.FileLines(fileToken) g := make(Graph, 0) for i := 0; i < len(a); i++ { g = append(g, new(Node)) } for _, l := range a { addNode(g, l) } return g }
func readNodes() [][]bool { lines := file.FileLines(fileToken) params := strings.Split(strings.Split(lines[0], "\n")[0], " ") lines = lines[1:] count, _ := strconv.Atoi(params[0]) size, _ := strconv.Atoi(params[1]) graph := make([][]bool, count) for i := 0; i < count; i++ { graph[i] = newNode(lines[i], size) } return graph }
func loadGraph() graph { lines := file.FileLines(fileToken) graphSize, _ := strconv.Atoi((strings.Split(lines[0], "\n")[0])) lines = lines[1:] vertices := make([]vertex, graphSize) for i, _ := range vertices { vertices[i] = vertex{i + 1, 0} } edges := make(edgeList, len(lines)) for i, v := range lines { edges[i] = newEdge(v) } return graph{edges: edges, vertices: vertices, kvalue: len(vertices)} }
func loadGraph() *Graph { fileStrings := file.FileLines(fileName) countStrings := strings.Split(strings.TrimSuffix(fileStrings[0], "\n"), " ") nodeCount, _ := strconv.Atoi(countStrings[0]) graphNodes := make(Graph, nodeCount) fileStrings = fileStrings[1:] initializeNodes(&graphNodes) for _, v := range fileStrings { addEdge(graphNodes, v) } return &graphNodes }
// () -> Graph // Outputs a graph containing the contents of file "fileToken" func loadGraph() graph.Graph { fmt.Println("Opening file...") rawLines := file.FileLines(fileToken) fmt.Println("Creating structures...") values := strings.Split(rawLines[0], "\n") values = strings.Split(values[0], " ") vCount, _ := strconv.Atoi(values[0]) eCount, _ := strconv.Atoi(values[1]) rawLines = rawLines[1:] vertices := make([]*graph.Node, vCount) edges := make([]graph.Edge, eCount) for i := 0; i < len(vertices); i++ { vertices[i] = &graph.Node{Name: i + 1} } fmt.Println("Entering data...") for i, v := range rawLines { edges[i] = addEdge(vertices, v) } return graph.Graph{Vertices: vertices, Edges: edges} }