func (s *ServiceContext) HandleStart(ctx context.Context, op *operation.Operation) { err := op.DecodeBody(s.h.GetState()) if err != nil && err != operation.ErrBodyNotSet { op.Fail(err) return } // Run the service handler's start handler if available if h, ok := s.h.(StartHandler); ok { err = op.CreateChild(ctx).Go(ctx, h.HandleStart).Wait() if err != nil { op.Fail(err) return } } op.Complete() }
// handlePost calls out to the factory service implementation's POST handler, // if it exists, and waits for completion. If this runs and completes without // error, the returned body is passed to the start operation for the service // created by this factory. func (f *FactoryServiceContext) handlePost(ctx context.Context, op *operation.Operation) { var err error var sd *common.ServiceDocument if h, ok := f.h.(PostHandler); ok { // Run the factory service's POST handler and wait for completion. err = op.CreateChild(ctx).Go(ctx, h.HandlePost).Wait() if err != nil { op.Fail(err) return } } doc := f.h.CreateDocument() err = op.DecodeBody(doc) if err != nil && err != io.EOF { op.Fail(err) return } sd = doc.GetServiceDocument() sd.SelfLink = path.Join(f.SelfLink(), uuid.New()) op.SetBody(doc) buf, err := op.EncodeBodyAsBuffer() if err != nil { op.Fail(err) return } // Start child service at service document's selflink startOp := op.NewPost(ctx, uri.Extend(uri.Local(), sd.SelfLink), buf) f.Host().StartService(startOp, f.h.CreateService()) err = startOp.Wait() if err != nil { op.Fail(err) return } op.Complete() }
// startService executes the necessary actions to move a service from // the available stage, to the started stage, to the available stage. func (h *ServiceHost) startService(op *operation.Operation, s Service) { ctx := context.Background() err := op.CreateChild(ctx).Go(ctx, s.HandleStart).Wait() if err != nil { op.Fail(err) return } if err := s.SetStage(StageStarted); err != nil { op.Fail(err) return } // Stuff may happen between the started and available stages. // This separation is kept here for parity with the Java XENON implementation. if err := s.SetStage(StageAvailable); err != nil { op.Fail(err) return } op.Complete() }