예제 #1
0
// Inserts a key into the database.
func simulatePutHandler(tx *bolt.Tx, qdb *QuickDB) {
	var err error
	keys, value := randKeys(), randValue()

	// Retrieve root bucket.
	b := tx.Bucket(keys[0])
	if b == nil {
		b, err = tx.CreateBucket(keys[0])
		if err != nil {
			panic("create bucket: " + err.Error())
		}
	}

	// Create nested buckets, if necessary.
	for _, key := range keys[1 : len(keys)-1] {
		child := b.Bucket(key)
		if child != nil {
			b = child
		} else {
			b, err = b.CreateBucket(key)
			if err != nil {
				panic("create bucket: " + err.Error())
			}
		}
	}

	// Insert into database.
	if err := b.Put(keys[len(keys)-1], value); err != nil {
		panic("put: " + err.Error())
	}

	// Insert into in-memory database.
	qdb.Put(keys, value)
}
예제 #2
0
// Retrieves a key from the database and verifies that it is what is expected.
func simulateGetHandler(tx *bolt.Tx, qdb *QuickDB) {
	// Randomly retrieve an existing exist.
	keys := qdb.Rand()
	if len(keys) == 0 {
		return
	}

	// Retrieve root bucket.
	b := tx.Bucket(keys[0])
	if b == nil {
		panic(fmt.Sprintf("bucket[0] expected: %08x\n", trunc(keys[0], 4)))
	}

	// Drill into nested buckets.
	for _, key := range keys[1 : len(keys)-1] {
		b = b.Bucket(key)
		if b == nil {
			panic(fmt.Sprintf("bucket[n] expected: %v -> %v\n", keys, key))
		}
	}

	// Verify key/value on the final bucket.
	expected := qdb.Get(keys)
	actual := b.Get(keys[len(keys)-1])
	if !bytes.Equal(actual, expected) {
		fmt.Println("=== EXPECTED ===")
		fmt.Println(expected)
		fmt.Println("=== ACTUAL ===")
		fmt.Println(actual)
		fmt.Println("=== END ===")
		panic("value mismatch")
	}
}
예제 #3
0
파일: db.go 프로젝트: eswdd/bosun
func (s Store) Open(dbPath string, cfg *config.Config) (driver.IDB, error) {
	os.MkdirAll(dbPath, 0755)
	name := path.Join(dbPath, "ledis_bolt.db")
	db := new(DB)
	var err error

	db.path = name
	db.cfg = cfg

	db.db, err = bolt.Open(name, 0600, nil)
	if err != nil {
		return nil, err
	}

	var tx *bolt.Tx
	tx, err = db.db.Begin(true)
	if err != nil {
		return nil, err
	}

	_, err = tx.CreateBucketIfNotExists(bucketName)
	if err != nil {
		tx.Rollback()
		return nil, err
	}

	if err = tx.Commit(); err != nil {
		return nil, err
	}

	return db, nil
}