func processEvents(cb Callbacks, queue *C.AInputQueue) { var event *C.AInputEvent for C.AInputQueue_getEvent(queue, &event) >= 0 { if C.AInputQueue_preDispatchEvent(queue, event) != 0 { continue } processEvent(cb, event) C.AInputQueue_finishEvent(queue, event, 0) } }
func processEvents(env *C.JNIEnv, queue *C.AInputQueue) { var event *C.AInputEvent for C.AInputQueue_getEvent(queue, &event) >= 0 { if C.AInputQueue_preDispatchEvent(queue, event) != 0 { continue } processEvent(env, event) C.AInputQueue_finishEvent(queue, event, 0) } }
func processEvents(env *C.JNIEnv, q *C.AInputQueue) { var e *C.AInputEvent for C.AInputQueue_getEvent(q, &e) >= 0 { if C.AInputQueue_preDispatchEvent(q, e) != 0 { continue } processEvent(env, e) C.AInputQueue_finishEvent(q, e, 0) } }
func (m *mainLoop) processInput(inputQueue *C.AInputQueue) { var event *C.AInputEvent for { if ret := C.AInputQueue_getEvent(inputQueue, &event); ret < 0 { break } if C.AInputQueue_preDispatchEvent(inputQueue, event) != 0 { continue } handled := m.dispatchEvent(event) var handledC C.int if handled { handledC = 1 } C.AInputQueue_finishEvent(inputQueue, event, handledC) } }