// Sets the width of the stroke on the current drawing surface. func (self *Canvas) SetStrokeWidth(value float64) { C.DrawSetStrokeWidth(self.drawing, C.double(value)) }
// Sets the width of the stroke on the current drawing surface. func (cv Canvas) SetStrokeWidth(value float64) { C.DrawSetStrokeWidth(cv.drawing, C.double(value)) }
// Sets the width of the stroke used to draw object outlines. func (dw *DrawingWand) SetStrokeWidth(width float64) { C.DrawSetStrokeWidth(dw.dw, C.double(width)) }