func FadeOutChannel(which, ms int) int { _which := (C.int)(which) _ms := (C.int)(ms) return int(C.Mix_FadeOutChannel(_which, _ms)) }
func (t *Sound) FadeOut(duration Double) { C.Mix_FadeOutChannel(C.int(t.channel), C.int(duration*1000.0)) }
// Halt a channel, fading it out progressively till it's silent // The ms parameter indicates the number of milliseconds the fading // will take. // Fade out a particular channel func FadeOutChannel(channel, ms int) (int) { return int(C.Mix_FadeOutChannel(C.int(channel), C.int(ms))) }