//Returns: previous chunk volume setting, Sets volume of Chunk func (c *Chunk) Volume(volume int) int { return int(C.Mix_VolumeChunk(c.cchunk, C.int(volume))) }
func (chunk *Chunk) Volume(volume int) int { _chunk := (*C.Mix_Chunk)(unsafe.Pointer(chunk)) _volume := (C.int)(volume) return (int)(C.Mix_VolumeChunk(_chunk, _volume)) }
func VolumeChunk(chunk * C.Mix_Chunk, volume int) (int) { return int(C.Mix_VolumeChunk(chunk, C.int(volume))); }