func lolwut() { runtime.LockOSThread() var stream unsafe.Pointer err := C.Pa_OpenDefaultStream(&stream, 0, // no input 1, // mono C.paFloat32, // 32-bit floating point 48000, C.paFramesPerBufferUnspecified, nil, nil) if err != C.paNoError { panic(C.GoString(C.Pa_GetErrorText(err))) } err = C.Pa_StartStream(stream) if err != C.paNoError { panic(C.GoString(C.Pa_GetErrorText(err))) } for { err := C.Pa_WriteStream(stream, unsafe.Pointer(&genSine(440)[0]), 48000) if err != C.paNoError { panic(C.GoString(C.Pa_GetErrorText(err))) } } }
func (s *Stream) Start() error { err := C.Pa_StartStream(s.paStream) if err != C.paNoError { return newError(err) } return nil }
func OpenStream(inOpts *InputOptions, outOpts *OutputOptions, sampleRate float64) (strm *Stream, err error) { // initialize return value first strm = new(Stream) strm.inopts = inOpts strm.outopts = outOpts // initialize in and out var _inopts *C.PaStreamParameters var _outopts *C.PaStreamParameters if inOpts != nil { _inopts = new(C.PaStreamParameters) _inopts.device = C.Pa_GetDefaultInputDevice() if inOpts.DeviceID != DefaultDevice { _inopts.device = C.PaDeviceIndex(inOpts.DeviceID) } _inopts.channelCount = C.int(inOpts.ChannelCnt) _inopts.sampleFormat = C.paFloat32 _inopts.suggestedLatency = C.Pa_GetDeviceInfo(_inopts.device).defaultHighInputLatency _inopts.hostApiSpecificStreamInfo = nil } if outOpts != nil { _outopts = new(C.PaStreamParameters) _outopts.device = C.Pa_GetDefaultOutputDevice() if outOpts.DeviceID != DefaultDevice { _outopts.device = C.PaDeviceIndex(outOpts.DeviceID) } _outopts.channelCount = C.int(outOpts.ChannelCnt) _outopts.sampleFormat = C.paFloat32 _outopts.suggestedLatency = C.Pa_GetDeviceInfo(_outopts.device).defaultHighOutputLatency _outopts.hostApiSpecificStreamInfo = nil } cerr := C.Pa_OpenStream( &strm.cee, _inopts, _outopts, C.double(sampleRate), C.paClipOff, 0, nil, nil, ) if cerr != C.paNoError { err = errors.New(C.GoString(C.Pa_GetErrorText(cerr))) return } cerr = C.Pa_StartStream(strm.cee) if cerr != C.paNoError { err = errors.New(C.GoString(C.Pa_GetErrorText(cerr))) return } return }
// Start commences audio processing. func (s *Stream) Start() error { return newError(C.Pa_StartStream(s.paStream)) }
func main() { runtime.GOMAXPROCS(32) // sdl C.SDL_Init(C.SDL_INIT_AUDIO | C.SDL_INIT_VIDEO | C.SDL_INIT_TIMER) defer C.SDL_Quit() runtime.LockOSThread() window := C.SDL_CreateWindow(C.CString("play"), 0, 0, 1680, 1050, C.SDL_WINDOW_BORDERLESS|C.SDL_WINDOW_RESIZABLE|C.SDL_WINDOW_MAXIMIZED|C.SDL_WINDOW_OPENGL) if window == nil { fatalSDLError() } defer C.SDL_DestroyWindow(window) C.SDL_DisableScreenSaver() renderer := C.SDL_CreateRenderer(window, -1, C.SDL_RENDERER_ACCELERATED) if renderer == nil { fatalSDLError() } defer C.SDL_DestroyRenderer(renderer) var width, height C.int C.SDL_GetWindowSize(window, &width, &height) texture := C.SDL_CreateTexture(renderer, C.SDL_PIXELFORMAT_YV12, C.SDL_TEXTUREACCESS_STREAMING, width, height) if texture == nil { fatalSDLError() } defer C.SDL_DestroyTexture(texture) // sdl ttf if C.TTF_Init() == C.int(-1) { log.Fatal("sdl ttf init failed") } defer C.TTF_Quit() font := C.TTF_OpenFont(C.CString("/home/reus/font.ttf"), 32) if font == nil { fatalTTFError() } defer C.TTF_CloseFont(font) // open decoder decoder, err := NewDecoder(os.Args[1]) if err != nil { log.Fatal(err) } if len(decoder.AudioStreams) == 0 || len(decoder.VideoStreams) == 0 { log.Fatal("no video or audio") } defer decoder.Close() // audio aCodecCtx := decoder.AudioStreams[0].codec audioStream := setupAudioOutput(int(aCodecCtx.sample_rate), int(aCodecCtx.channels), decoder) // call closure in sdl thread callEventCode := C.SDL_RegisterEvents(1) callbacks := make(chan func(Env), 1024) call := func(f func(env Env)) { var event C.SDL_Event var userevent C.SDL_UserEvent userevent._type = C.SDL_USEREVENT userevent.code = C.Sint32(callEventCode) C.set_userevent(&event, userevent) callbacks <- f C.SDL_PushEvent(&event) } // show fps nFrames := 0 var fpsTexture *C.SDL_Texture var fpsColor C.SDL_Color var fpsSrc, fpsDst C.SDL_Rect fpsColor.r = 255 fpsColor.g = 255 fpsColor.b = 255 fpsColor.a = 0 go func() { for _ = range time.NewTicker(time.Second * 1).C { call(func(env Env) { cText := C.CString(fmt.Sprintf("%d", nFrames)) sur := C.TTF_RenderUTF8_Blended(font, cText, fpsColor) fpsSrc.w = sur.w fpsSrc.h = sur.h fpsDst.w = sur.w fpsDst.h = sur.h C.SDL_DestroyTexture(fpsTexture) fpsTexture = C.SDL_CreateTextureFromSurface(env.renderer, sur) C.SDL_FreeSurface(sur) C.free(unsafe.Pointer(cText)) nFrames = 0 }) } }() // render go func() { for { frame := <-decoder.timedFrames nFrames++ call(func(env Env) { C.SDL_UpdateYUVTexture(env.texture, nil, (*C.Uint8)(unsafe.Pointer(frame.data[0])), frame.linesize[0], (*C.Uint8)(unsafe.Pointer(frame.data[1])), frame.linesize[1], (*C.Uint8)(unsafe.Pointer(frame.data[2])), frame.linesize[2]) C.SDL_RenderCopy(env.renderer, env.texture, nil, nil) C.SDL_RenderCopy(env.renderer, fpsTexture, &fpsSrc, &fpsDst) C.SDL_RenderPresent(env.renderer) decoder.RecycleFrame(frame) }) } }() // start decode decoder.Start(decoder.VideoStreams[0], decoder.AudioStreams[0], width, height) ret := C.Pa_StartStream(audioStream) if ret != C.paNoError { fatalPAError(ret) } // main loop var ev C.SDL_Event env := Env{ window: window, renderer: renderer, texture: texture, } for { if C.SDL_WaitEvent(&ev) == C.int(0) { fatalSDLError() } switch C.get_event_type(&ev) { case C.SDL_QUIT: os.Exit(0) case C.SDL_KEYDOWN: key := C.get_event_key(&ev) switch key.keysym.sym { case C.SDLK_q: // quit os.Exit(0) case C.SDLK_f: // forward decoder.Seek(time.Second * 60) } case C.SDL_USEREVENT: if C.get_userevent_code(&ev) == callEventCode { (<-callbacks)(env) } } } }
// StartStream function as declared in portaudio/portaudio.h:937 func StartStream(stream *Stream) Error { cstream, _ := (unsafe.Pointer)(unsafe.Pointer(stream)), cgoAllocsUnknown __ret := C.Pa_StartStream(cstream) __v := (Error)(__ret) return __v }