func (j *Joystick) Index() int { return int(C.SDL_JoystickIndex((*C.SDL_Joystick)(unsafe.Pointer(j)))) }
// Get the device index of an opened joystick. func (joystick *Joystick) Index() int { return int(C.SDL_JoystickIndex(joystick.cJoystick)) }
// Get the device index of an opened joystick. func JoystickIndex(joystick *C.SDL_Joystick) int { return int(C.SDL_JoystickIndex(joystick)) }