func JoystickNameForIndex(device_index int) string { _device_index := (C.int)(device_index) return (C.GoString)(C.SDL_JoystickNameForIndex(_device_index)) }
// JoystickNameForIndex (https://wiki.libsdl.org/SDL_JoystickNameForIndex) func JoystickNameForIndex(index int) string { return (C.GoString)(C.SDL_JoystickNameForIndex(C.int(index))) }