func (window *Window) SetBordered(bordered bool) { _window := (*C.SDL_Window)(unsafe.Pointer(window)) _bordered := (C.SDL_bool)(Btoi(bordered)) C.SDL_SetWindowBordered(_window, _bordered) }
// Window (https://wiki.libsdl.org/SDL_SetWindowBordered) func (window *Window) SetBordered(bordered bool) { C.SDL_SetWindowBordered(window.cptr(), (C.SDL_bool)(Btoi(bordered))) }