// Descent (https://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_31.html#SEC31) func (f *Font) Descent() int { return int(C.TTF_FontDescent(f.f)) }
// Get the offset from the baseline to the bottom of the font // This is a negative value, relative to the baseline. func TTFFontDescent(font *C.TTF_Font) int { return int(C.TTF_FontDescent(font)) }
// Returns the maximum pixel descent (from the baseline) of all the glyphs // of the font. func (f *Font) Descent() int { f.mutex.RLock() result := int(C.TTF_FontDescent(f.cfont)) f.mutex.RUnlock() return result }
// Returns the maximum pixel descent (from the baseline) of all the glyphs // of the font. func (f *Font) Descent() int { result := int(C.TTF_FontDescent(f.cfont)) return result }