// Get the size of the rendering region of the window // // The size doesn't include the titlebar and borders // of the window. func (wi *windowInternal) getSize() (x, y uint) { var rect C.RECT C.__GetWindowRect(wi.window.Handle, &rect) return uint(rect.right - rect.left), uint(rect.bottom - rect.top) }
// Get the position of the window func (wi *windowInternal) getPosition() (x, y int) { var rect C.RECT C.__GetWindowRect(wi.window.Handle, &rect) return int(rect.left), int(rect.top) }