func CreateDisplay(width, height, flags int) *Display { var d *Display C.al_set_new_display_flags((C.int)(flags)) ptr := C.al_create_display((C.int)(width), (C.int)(height)) d = (*Display)(ptr) return d }
func CreateDisplay(w, h int32) *Display { return (*Display)(unsafe.Pointer(C.al_create_display(C.int(w), C.int(h)))) }
// Creates a new dosplay with the given size. Influenced by SetNewDisplayFlags. func CreateDisplay(width, height int) *Display { return wrapDisplay(C.al_create_display(C.int(width), C.int(height))) }