func (d *Display) SetMouse(x, y int) bool { var b bool b = bool(C.al_set_mouse_xy((*C.ALLEGRO_DISPLAY)(d), C.int(x), C.int(y))) return b }
func (d *Display) SetMouseXy(x, y int32) bool { return bool(C.al_set_mouse_xy((*C.ALLEGRO_DISPLAY)(unsafe.Pointer(d)), C.int(x), C.int(y))) }