func (panel *Panel) Bottom() bool { return isOk(C.bottom_panel((*C.PANEL)(panel))) }
func (p *Panel) Bottom() error { if C.bottom_panel(p.panel) == ERR { return Error } return nil }
// Move the panel to the bottom of the stack. func (p *Panel) Bottom() error { if C.bottom_panel(p.pan) == C.ERR { return errors.New("Failed to move panel to bottom of stack") } return nil }