func (self *Surface) Restore() { C.cairo_restore(self.context) }
func (c CairoContext) Restore() error { C.cairo_restore(c.nativePointer()) return c.status() }
// Restore is a wrapper around cairo_restore(). func (v *Context) Restore() { C.cairo_restore(v.native()) }
//Restore the last drawing state saved with Save and //remove that state from the stack of saved states. // //It is malformed to call Restore without a previous call to Save. // //Originally cairo_restore. func (c *Context) Restore() error { C.cairo_restore(c.c) return c.Err() }