func (_self_ *PixbufSimpleAnim) GetLoop() (_go__return__ bool) { var _return_ C.gboolean _return_ = C.gdk_pixbuf_simple_anim_get_loop((*C.GdkPixbufSimpleAnim)(_self_._value_)) _go__return__ = _return_ == (C.gboolean)(C.TRUE) return }
/* Gets whether @animation should loop indefinitely when it reaches the end. */ func (self *TraitPixbufSimpleAnim) GetLoop() (return__ bool) { var __cgo__return__ C.gboolean __cgo__return__ = C.gdk_pixbuf_simple_anim_get_loop(self.CPointer) return__ = __cgo__return__ == C.gboolean(1) return }