//void glGetPointerv (GLenum pname, GLvoid* *params) func GetPointerv(pname GLenum, params []unsafe.Pointer) { if len(params) == 0 { panic("Invalid params length") } C.glGetPointerv(C.GLenum(pname), ¶ms[0]) }
//void glGetPointerv (GLenum pname, GLvoid* *params) func GetPointerv(pname GLenum, params []unsafe.Pointer) { if len(params) == 0 { panic(ErrorInputSize) } C.glGetPointerv(C.GLenum(pname), ¶ms[0]) }