// GetUserPointer returns the current value of the user-defined pointer of the // window. The initial value is nil. func (w *Window) GetUserPointer() unsafe.Pointer { ret := C.glfwGetWindowUserPointer(w.data) panicError() return ret }
//GetUserPointer returns the current value of the user-defined pointer of the //window. The initial value is nil. func (w *Window) GetUserPointer() unsafe.Pointer { return C.glfwGetWindowUserPointer(w.data) }
func win(w unsafe.Pointer) *Window { return (*Window)(C.glfwGetWindowUserPointer((*C.GLFWwindow)(w))) }