// Detach unregisters the given event id. func (this *EventManager) Detach(id int) (err error) { if this.ptr == nil { return &VLCError{"EventManager is nil"} } var ed *eventData var ok bool this.m.Lock() if ed, ok = this.events[id]; !ok { this.m.Unlock() return &VLCError{"No event with that id"} } delete(this.events, id) this.m.Unlock() C.goDetach(this.ptr, ed.t, unsafe.Pointer(ed)) return }
// Detach unregisters the given event id. func (this *EventManager) Detach(id int) (err error) { if this.ptr == nil { return os.EINVAL } var ed *eventData var ok bool this.m.Lock() if ed, ok = this.events[id]; !ok { this.m.Unlock() return os.EINVAL } delete(this.events, id) this.m.Unlock() C.goDetach(this.ptr, ed.t, unsafe.Pointer(ed)) return }