// HandleFromWLSurfaceResource returns internal wlc surface from wl_surface // resource. func HandleFromWLSurfaceResource(resource *C.struct_wl_resource) Resource { return Resource(C.wlc_handle_from_wl_surface_resource(resource)) }
// HandleFromWLSurface returns view handle from wl_surface resource. func HandleFromWLSurface(resource *C.struct_wl_resource) View { return View(C.wlc_handle_from_wl_surface_resource(resource)) }