func (self *CoordinatorImpl) getShardsAndProcessor(querySpec *parser.QuerySpec, writer SeriesWriter) ([]*cluster.ShardData, cluster.QueryProcessor, chan bool, error) { shards := self.clusterConfiguration.GetShards(querySpec) shouldAggregateLocally := self.shouldAggregateLocally(shards, querySpec) var err error var processor cluster.QueryProcessor responseChan := make(chan *protocol.Response) seriesClosed := make(chan bool) selectQuery := querySpec.SelectQuery() if selectQuery != nil { if !shouldAggregateLocally { // if we should aggregate in the coordinator (i.e. aggregation // isn't happening locally at the shard level), create an engine processor, err = engine.NewQueryEngine(querySpec.SelectQuery(), responseChan) } else { // if we have a query with limit, then create an engine, or we can // make the passthrough limit aware processor = engine.NewPassthroughEngineWithLimit(responseChan, 100, selectQuery.Limit) } } else if !shouldAggregateLocally { processor = engine.NewPassthroughEngine(responseChan, 100) } if err != nil { return nil, nil, nil, err } if processor == nil { return shards, nil, nil, nil } go func() { for { response := <-responseChan if *response.Type == endStreamResponse || *response.Type == accessDeniedResponse { writer.Close() seriesClosed <- true return } if !(*response.Type == queryResponse && querySpec.IsExplainQuery()) { if response.Series != nil && len(response.Series.Points) > 0 { writer.Write(response.Series) } } } }() return shards, processor, seriesClosed, nil }
func (self *ShardData) Query(querySpec *parser.QuerySpec, response chan *p.Response) { log.Debug("QUERY: shard %d, query '%s'", self.Id(), querySpec.GetQueryString()) defer common.RecoverFunc(querySpec.Database(), querySpec.GetQueryString(), func(err interface{}) { response <- &p.Response{Type: &endStreamResponse, ErrorMessage: p.String(fmt.Sprintf("%s", err))} }) // This is only for queries that are deletes or drops. They need to be sent everywhere as opposed to just the local or one of the remote shards. // But this boolean should only be set to true on the server that receives the initial query. if querySpec.RunAgainstAllServersInShard { if querySpec.IsDeleteFromSeriesQuery() { self.logAndHandleDeleteQuery(querySpec, response) } else if querySpec.IsDropSeriesQuery() { self.logAndHandleDropSeriesQuery(querySpec, response) } } if self.IsLocal { var processor QueryProcessor var err error if querySpec.IsListSeriesQuery() { processor = engine.NewListSeriesEngine(response) } else if querySpec.IsDeleteFromSeriesQuery() || querySpec.IsDropSeriesQuery() || querySpec.IsSinglePointQuery() { maxDeleteResults := 10000 processor = engine.NewPassthroughEngine(response, maxDeleteResults) } else { query := querySpec.SelectQuery() if self.ShouldAggregateLocally(querySpec) { log.Debug("creating a query engine") processor, err = engine.NewQueryEngine(query, response) if err != nil { response <- &p.Response{Type: &endStreamResponse, ErrorMessage: p.String(err.Error())} log.Error("Error while creating engine: %s", err) return } processor.SetShardInfo(int(self.Id()), self.IsLocal) } else if query.HasAggregates() { maxPointsToBufferBeforeSending := 1000 log.Debug("creating a passthrough engine") processor = engine.NewPassthroughEngine(response, maxPointsToBufferBeforeSending) } else { maxPointsToBufferBeforeSending := 1000 log.Debug("creating a passthrough engine with limit") processor = engine.NewPassthroughEngineWithLimit(response, maxPointsToBufferBeforeSending, query.Limit) } if query.GetFromClause().Type != parser.FromClauseInnerJoin { // Joins do their own filtering since we need to get all // points before filtering. This is due to the fact that some // where expressions will be difficult to compute before the // points are joined together, think where clause with // left.column = 'something' or right.column = // 'something_else'. We can't filter the individual series // separately. The filtering happens in merge.go:55 processor = engine.NewFilteringEngine(query, processor) } } shard, err := self.store.GetOrCreateShard(self.id) if err != nil { response <- &p.Response{Type: &endStreamResponse, ErrorMessage: p.String(err.Error())} log.Error("Error while getting shards: %s", err) return } defer self.store.ReturnShard(self.id) err = shard.Query(querySpec, processor) // if we call Close() in case of an error it will mask the error if err != nil { response <- &p.Response{Type: &endStreamResponse, ErrorMessage: p.String(err.Error())} return } processor.Close() response <- &p.Response{Type: &endStreamResponse} return } if server := self.randomHealthyServer(); server != nil { log.Debug("Querying server %d for shard %d", server.GetId(), self.Id()) request := self.createRequest(querySpec) server.MakeRequest(request, response) return } message := fmt.Sprintf("No servers up to query shard %d", self.id) response <- &p.Response{Type: &endStreamResponse, ErrorMessage: &message} log.Error(message) }
func (self *ShardData) Query(querySpec *parser.QuerySpec, response chan *p.Response) { // This is only for queries that are deletes or drops. They need to be sent everywhere as opposed to just the local or one of the remote shards. // But this boolean should only be set to true on the server that receives the initial query. if querySpec.RunAgainstAllServersInShard { if querySpec.IsDeleteFromSeriesQuery() { self.logAndHandleDeleteQuery(querySpec, response) } else if querySpec.IsDropSeriesQuery() { self.logAndHandleDropSeriesQuery(querySpec, response) } } if self.IsLocal { var processor QueryProcessor var err error if querySpec.IsListSeriesQuery() { processor = engine.NewListSeriesEngine(response) } else if querySpec.IsDeleteFromSeriesQuery() || querySpec.IsDropSeriesQuery() || querySpec.IsSinglePointQuery() { maxDeleteResults := 10000 processor = engine.NewPassthroughEngine(response, maxDeleteResults) } else { query := querySpec.SelectQuery() if self.ShouldAggregateLocally(querySpec) { log.Debug("creating a query engine\n") processor, err = engine.NewQueryEngine(query, response) if err != nil { response <- &p.Response{Type: &endStreamResponse, ErrorMessage: p.String(err.Error())} log.Error("Error while creating engine: %s", err) return } processor.SetShardInfo(int(self.Id()), self.IsLocal) } else if query.HasAggregates() { maxPointsToBufferBeforeSending := 1000 log.Debug("creating a passthrough engine\n") processor = engine.NewPassthroughEngine(response, maxPointsToBufferBeforeSending) } else { maxPointsToBufferBeforeSending := 1000 log.Debug("creating a passthrough engine with limit\n") processor = engine.NewPassthroughEngineWithLimit(response, maxPointsToBufferBeforeSending, query.Limit) } processor = engine.NewFilteringEngine(query, processor) } shard, err := self.store.GetOrCreateShard(self.id) if err != nil { response <- &p.Response{Type: &endStreamResponse, ErrorMessage: p.String(err.Error())} log.Error("Error while getting shards: %s", err) return } defer self.store.ReturnShard(self.id) err = shard.Query(querySpec, processor) processor.Close() if err != nil { response <- &p.Response{Type: &endStreamResponse, ErrorMessage: p.String(err.Error())} } response <- &p.Response{Type: &endStreamResponse} return } healthyServers := make([]*ClusterServer, 0, len(self.clusterServers)) for _, s := range self.clusterServers { if !s.IsUp() { continue } healthyServers = append(healthyServers, s) } healthyCount := len(healthyServers) if healthyCount == 0 { message := fmt.Sprintf("No servers up to query shard %d", self.id) response <- &p.Response{Type: &endStreamResponse, ErrorMessage: &message} log.Error(message) return } randServerIndex := int(time.Now().UnixNano() % int64(healthyCount)) server := healthyServers[randServerIndex] request := self.createRequest(querySpec) server.MakeRequest(request, response) }