func (p *tcpServer) Handle(clientConn net.Conn) { nsqlookupLog.Logf("TCP: new client(%s)", clientConn.RemoteAddr()) // The client should initialize itself by sending a 4 byte sequence indicating // the version of the protocol that it intends to communicate, this will allow us // to gracefully upgrade the protocol away from text/line oriented to whatever... buf := make([]byte, 4) clientConn.SetReadDeadline(time.Now().Add(time.Second * 3)) _, err := io.ReadFull(clientConn, buf) if err != nil { nsqlookupLog.Logf(" failed to read protocol version - %s from client: %v", err, clientConn.RemoteAddr()) clientConn.Close() return } protocolMagic := string(buf) nsqlookupLog.Logf("CLIENT(%s): desired protocol magic '%s'", clientConn.RemoteAddr(), protocolMagic) var prot protocol.Protocol switch protocolMagic { case " V1": prot = &LookupProtocolV1{ctx: p.ctx} default: protocol.SendResponse(clientConn, []byte("E_BAD_PROTOCOL")) clientConn.Close() nsqlookupLog.LogErrorf(" client(%s) bad protocol magic '%s'", clientConn.RemoteAddr(), protocolMagic) return } err = prot.IOLoop(clientConn) if err != nil { if err == io.EOF { nsqlookupLog.Logf(" client(%s) - %s", clientConn.RemoteAddr(), err) } else { nsqlookupLog.LogWarningf(" client(%s) - %s", clientConn.RemoteAddr(), err) } return } }
func (p *tcpServer) Handle(clientConn net.Conn) { // The client should initialize itself by sending a 4 byte sequence indicating // the version of the protocol that it intends to communicate, this will allow us // to gracefully upgrade the protocol away from text/line oriented to whatever... clientConn.SetReadDeadline(time.Now().Add(p.ctx.getOpts().ClientTimeout)) buf := make([]byte, 4) _, err := io.ReadFull(clientConn, buf) if err != nil { nsqd.NsqLogger().Logf(" failed to read protocol version - %s from client: %v", err, clientConn.RemoteAddr()) clientConn.Close() return } protocolMagic := string(buf) if nsqd.NsqLogger().Level() >= levellogger.LOG_DEBUG { nsqd.NsqLogger().LogDebugf("new CLIENT(%s): desired protocol magic '%s'", clientConn.RemoteAddr(), protocolMagic) } var prot protocol.Protocol switch protocolMagic { case " V2": prot = &protocolV2{ctx: p.ctx} default: protocol.SendFramedResponse(clientConn, frameTypeError, []byte("E_BAD_PROTOCOL")) clientConn.Close() nsqd.NsqLogger().LogErrorf("client(%s) bad protocol magic '%s'", clientConn.RemoteAddr(), protocolMagic) return } err = prot.IOLoop(clientConn) if err != nil { nsqd.NsqLogger().Logf("client(%s) error - %s", clientConn.RemoteAddr(), err) return } }