// fetchUtxosMain fetches unspent transaction output data about the provided // set of transactions from the point of view of the end of the main chain at // the time of the call. // // Upon completion of this function, the view will contain an entry for each // requested transaction. Fully spent transactions, or those which otherwise // don't exist, will result in a nil entry in the view. func (view *UtxoViewpoint) fetchUtxosMain(db database.DB, txSet map[wire.ShaHash]struct{}) error { // Nothing to do if there are no requested hashes. if len(txSet) == 0 { return nil } // Load the unspent transaction output information for the requested set // of transactions from the point of view of the end of the main chain. // // NOTE: Missing entries are not considered an error here and instead // will result in nil entries in the view. This is intentionally done // since other code uses the presence of an entry in the store as a way // to optimize spend and unspend updates to apply only to the specific // utxos that the caller needs access to. return db.View(func(dbTx database.Tx) error { for hash := range txSet { hashCopy := hash entry, err := dbFetchUtxoEntry(dbTx, &hashCopy) if err != nil { return err } view.entries[hash] = entry } return nil }) }
// dropBlockIDIndex drops the internal block id index. func dropBlockIDIndex(db database.DB) error { return db.Update(func(dbTx database.Tx) error { meta := dbTx.Metadata() err := meta.DeleteBucket(idByHashIndexBucketName) if err != nil { return err } return meta.DeleteBucket(hashByIDIndexBucketName) }) }
// dropIndex drops the passed index from the database. Since indexes can be // massive, it deletes the index in multiple database transactions in order to // keep memory usage to reasonable levels. It also marks the drop in progress // so the drop can be resumed if it is stopped before it is done before the // index can be used again. func dropIndex(db database.DB, idxKey []byte, idxName string) error { // Nothing to do if the index doesn't already exist. var needsDelete bool err := db.View(func(dbTx database.Tx) error { indexesBucket := dbTx.Metadata().Bucket(indexTipsBucketName) if indexesBucket != nil && indexesBucket.Get(idxKey) != nil { needsDelete = true } return nil }) if err != nil { return err } if !needsDelete { log.Infof("Not dropping %s because it does not exist", idxName) return nil } // Mark that the index is in the process of being dropped so that it // can be resumed on the next start if interrupted before the process is // complete. log.Infof("Dropping all %s entries. This might take a while...", idxName) err = db.Update(func(dbTx database.Tx) error { indexesBucket := dbTx.Metadata().Bucket(indexTipsBucketName) return indexesBucket.Put(indexDropKey(idxKey), idxKey) }) if err != nil { return err } // Since the indexes can be so large, attempting to simply delete // the bucket in a single database transaction would result in massive // memory usage and likely crash many systems due to ulimits. In order // to avoid this, use a cursor to delete a maximum number of entries out // of the bucket at a time. const maxDeletions = 2000000 var totalDeleted uint64 for numDeleted := maxDeletions; numDeleted == maxDeletions; { numDeleted = 0 err := db.Update(func(dbTx database.Tx) error { bucket := dbTx.Metadata().Bucket(idxKey) cursor := bucket.Cursor() for ok := cursor.First(); ok; ok = cursor.Next() && numDeleted < maxDeletions { if err := cursor.Delete(); err != nil { return err } numDeleted++ } return nil }) if err != nil { return err } if numDeleted > 0 { totalDeleted += uint64(numDeleted) log.Infof("Deleted %d keys (%d total) from %s", numDeleted, totalDeleted, idxName) } } // Call extra index specific deinitialization for the transaction index. if idxName == txIndexName { if err := dropBlockIDIndex(db); err != nil { return err } } // Remove the index tip, index bucket, and in-progress drop flag now // that all index entries have been removed. err = db.Update(func(dbTx database.Tx) error { meta := dbTx.Metadata() indexesBucket := meta.Bucket(indexTipsBucketName) if err := indexesBucket.Delete(idxKey); err != nil { return err } if err := meta.DeleteBucket(idxKey); err != nil { return err } return indexesBucket.Delete(indexDropKey(idxKey)) }) if err != nil { return err } log.Infof("Dropped %s", idxName) return nil }
// chainSetup is used to create a new db and chain instance with the genesis // block already inserted. In addition to the new chain instnce, it returns // a teardown function the caller should invoke when done testing to clean up. func chainSetup(dbName string) (*blockchain.BlockChain, func(), error) { if !isSupportedDbType(testDbType) { return nil, nil, fmt.Errorf("unsupported db type %v", testDbType) } // Handle memory database specially since it doesn't need the disk // specific handling. var db database.DB var teardown func() if testDbType == "memdb" { ndb, err := database.Create(testDbType) if err != nil { return nil, nil, fmt.Errorf("error creating db: %v", err) } db = ndb // Setup a teardown function for cleaning up. This function is // returned to the caller to be invoked when it is done testing. teardown = func() { db.Close() } } else { // Create the root directory for test databases. if !fileExists(testDbRoot) { if err := os.MkdirAll(testDbRoot, 0700); err != nil { err := fmt.Errorf("unable to create test db "+ "root: %v", err) return nil, nil, err } } // Create a new database to store the accepted blocks into. dbPath := filepath.Join(testDbRoot, dbName) _ = os.RemoveAll(dbPath) ndb, err := database.Create(testDbType, dbPath, blockDataNet) if err != nil { return nil, nil, fmt.Errorf("error creating db: %v", err) } db = ndb // Setup a teardown function for cleaning up. This function is // returned to the caller to be invoked when it is done testing. teardown = func() { db.Close() os.RemoveAll(dbPath) os.RemoveAll(testDbRoot) } } // Create the main chain instance. chain, err := blockchain.New(&blockchain.Config{ DB: db, ChainParams: &chaincfg.MainNetParams, }) if err != nil { teardown() err := fmt.Errorf("failed to create chain instance: %v", err) return nil, nil, err } return chain, teardown, nil }