func (qs *QuadStore) Quad(k graph.Value) quad.Quad { var in proto.HistoryEntry b, err := qs.db.Get(k.(Token), qs.readopts) if err == leveldb.ErrNotFound { // No harm, no foul. return quad.Quad{} } else if err != nil { clog.Errorf("Error: could not get quad from DB. %v", err) return quad.Quad{} } err = in.Unmarshal(b) if err != nil { clog.Errorf("Error: could not reconstruct history. %v", err) return quad.Quad{} } b, err = qs.db.Get(createDeltaKeyFor(int64(in.History[len(in.History)-1])), qs.readopts) if err == leveldb.ErrNotFound { // No harm, no foul. return quad.Quad{} } else if err != nil { clog.Errorf("Error: could not get quad from DB. %v", err) return quad.Quad{} } var d proto.LogDelta err = d.Unmarshal(b) if err != nil { clog.Errorf("Error: could not reconstruct quad. %v", err) return quad.Quad{} } return d.Quad.ToNative() }
func (qs *QuadStore) Quad(k graph.Value) quad.Quad { var d proto.LogDelta tok := k.(*Token) err := qs.db.View(func(tx *bolt.Tx) error { b := tx.Bucket(tok.bucket) data := b.Get(tok.key) if data == nil { return nil } var in proto.HistoryEntry err := in.Unmarshal(data) if err != nil { return err } if len(in.History) == 0 { return nil } b = tx.Bucket(logBucket) data = b.Get(qs.createDeltaKeyFor(int64(in.History[len(in.History)-1]))) if data == nil { // No harm, no foul. return nil } return d.Unmarshal(data) }) if err != nil { clog.Errorf("Error getting quad: %v", err) return quad.Quad{} } return d.Quad.ToNative() }
func (qs *QuadStore) buildQuadWrite(tx *bolt.Tx, q quad.Quad, id int64, isAdd bool) error { var entry proto.HistoryEntry b := tx.Bucket(spoBucket) b.FillPercent = localFillPercent data := b.Get(qs.createKeyFor(spo, q)) if data != nil { // We got something. err := entry.Unmarshal(data) if err != nil { return err } } if isAdd && len(entry.History)%2 == 1 { clog.Errorf("attempt to add existing quad %v: %#v", entry, q) return graph.ErrQuadExists } if !isAdd && len(entry.History)%2 == 0 { clog.Errorf("attempt to delete non-existent quad %v: %#v", entry, q) return graph.ErrQuadNotExist } entry.History = append(entry.History, uint64(id)) bytes, err := entry.Marshal() if err != nil { clog.Errorf("Couldn't write to buffer for entry %#v: %s", entry, err) return err } for _, index := range [][4]quad.Direction{spo, osp, pos, cps} { if index == cps && q.Get(quad.Label) == "" { continue } b := tx.Bucket(bucketFor(index)) b.FillPercent = localFillPercent err = b.Put(qs.createKeyFor(index, q), bytes) if err != nil { return err } } return nil }
func (qs *QuadStore) buildQuadWrite(batch *leveldb.Batch, q quad.Quad, id int64, isAdd bool) error { var entry proto.HistoryEntry data, err := qs.db.Get(createKeyFor(spo, q), qs.readopts) if err != nil && err != leveldb.ErrNotFound { clog.Errorf("could not access DB to prepare index: %v", err) return err } if data != nil { // We got something. err = entry.Unmarshal(data) if err != nil { return err } } if isAdd && len(entry.History)%2 == 1 { clog.Errorf("attempt to add existing quad %v: %#v", entry, q) return graph.ErrQuadExists } if !isAdd && len(entry.History)%2 == 0 { clog.Errorf("attempt to delete non-existent quad %v: %#c", entry, q) return graph.ErrQuadNotExist } entry.History = append(entry.History, uint64(id)) bytes, err := entry.Marshal() if err != nil { clog.Errorf("could not write to buffer for entry %#v: %s", entry, err) return err } batch.Put(createKeyFor(spo, q), bytes) batch.Put(createKeyFor(osp, q), bytes) batch.Put(createKeyFor(pos, q), bytes) if q.Get(quad.Label) != nil { batch.Put(createKeyFor(cps, q), bytes) } return nil }
func (it *Iterator) isLiveValue(val []byte) bool { var entry proto.HistoryEntry entry.Unmarshal(val) return len(entry.History)%2 != 0 }