// Invoke is called by the generated code. It sends the RPC request on the // wire and returns after response is received. func Invoke(ctx context.Context, method string, args, reply interface{}, cc *ClientConn, opts ...CallOption) (err error) { var c callInfo for _, o := range opts { if err := o.before(&c); err != nil { return toRPCErr(err) } } defer func() { for _, o := range opts { o.after(&c) } }() if EnableTracing { c.traceInfo.tr = trace.New("grpc.Sent."+methodFamily(method), method) defer c.traceInfo.tr.Finish() c.traceInfo.firstLine.client = true if deadline, ok := ctx.Deadline(); ok { c.traceInfo.firstLine.deadline = deadline.Sub(time.Now()) } c.traceInfo.tr.LazyLog(&c.traceInfo.firstLine, false) // TODO(dsymonds): Arrange for c.traceInfo.firstLine.remoteAddr to be set. defer func() { if err != nil { c.traceInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true) c.traceInfo.tr.SetError() } }() } callHdr := &transport.CallHdr{ Host: cc.authority, Method: method, } topts := &transport.Options{ Last: true, Delay: false, } var ( ts int // track the transport sequence number lastErr error // record the error that happened ) for { var ( err error t transport.ClientTransport stream *transport.Stream ) // TODO(zhaoq): Need a formal spec of retry strategy for non-failfast rpcs. if lastErr != nil && c.failFast { return toRPCErr(lastErr) } t, ts, err = cc.wait(ctx, ts) if err != nil { if lastErr != nil { // This was a retry; return the error from the last attempt. return toRPCErr(lastErr) } return toRPCErr(err) } if c.traceInfo.tr != nil { c.traceInfo.tr.LazyLog(&payload{sent: true, msg: args}, true) } stream, err = sendRequest(ctx, cc.dopts.codec, callHdr, t, args, topts) if err != nil { if _, ok := err.(transport.ConnectionError); ok { lastErr = err continue } if lastErr != nil { return toRPCErr(lastErr) } return toRPCErr(err) } // Receive the response lastErr = recvResponse(cc.dopts.codec, t, &c, stream, reply) if _, ok := lastErr.(transport.ConnectionError); ok { continue } if c.traceInfo.tr != nil { c.traceInfo.tr.LazyLog(&payload{sent: false, msg: reply}, true) } t.CloseStream(stream, lastErr) if lastErr != nil { return toRPCErr(lastErr) } return Errorf(stream.StatusCode(), stream.StatusDesc()) } }
// Invoke is called by the generated code. It sends the RPC request on the // wire and returns after response is received. func Invoke(ctx context.Context, method string, args, reply interface{}, cc *ClientConn, opts ...CallOption) error { var c callInfo for _, o := range opts { if err := o.before(&c); err != nil { return toRPCErr(err) } } defer func() { for _, o := range opts { o.after(&c) } }() callHdr := &transport.CallHdr{ Host: cc.authority, Method: method, } topts := &transport.Options{ Last: true, Delay: false, } var ( ts int // track the transport sequence number lastErr error // record the error that happened ) for { var ( err error t transport.ClientTransport stream *transport.Stream ) // TODO(zhaoq): Need a formal spec of retry strategy for non-failfast rpcs. if lastErr != nil && c.failFast { return toRPCErr(lastErr) } t, ts, err = cc.wait(ctx, ts) if err != nil { if lastErr != nil { // This was a retry; return the error from the last attempt. return toRPCErr(lastErr) } return toRPCErr(err) } stream, err = sendRequest(ctx, cc.dopts.codec, callHdr, t, args, topts) if err != nil { if _, ok := err.(transport.ConnectionError); ok { lastErr = err continue } if lastErr != nil { return toRPCErr(lastErr) } return toRPCErr(err) } // Receive the response lastErr = recvResponse(cc.dopts.codec, t, &c, stream, reply) if _, ok := lastErr.(transport.ConnectionError); ok { continue } t.CloseStream(stream, lastErr) if lastErr != nil { return toRPCErr(lastErr) } return Errorf(stream.StatusCode(), stream.StatusDesc()) } }