func registerNode(persist p.Controller) { node = disco.NewNode() nj, err := node.Marshal() if err != nil { log.Fatalf(err.Error()) } _, err = persist.Create(PREFIX+"/nodes/"+node.Id, string(nj), false) _, err = persist.CreatePath(PREFIX + "/containers/nodes/" + node.Id) if err != nil { log.Fatalf(err.Error()) } }