// NewNtreeProtocol returns the NtreeProtocol initialized func NewNtreeProtocol(node *onet.TreeNodeInstance) (*Ntree, error) { nt := &Ntree{ TreeNodeInstance: node, verifyBlockChan: make(chan bool), verifySignatureRequestChan: make(chan bool), tempBlockSig: new(NaiveBlockSignature), tempSignatureResponse: &RoundSignatureResponse{new(NaiveBlockSignature)}, } if err := node.RegisterChannel(&nt.announceChan); err != nil { return nt, err } if err := node.RegisterChannel(&nt.blockSignatureChan); err != nil { return nt, err } if err := node.RegisterChannel(&nt.roundSignatureRequestChan); err != nil { return nt, err } if err := node.RegisterChannel(&nt.roundSignatureResponseChan); err != nil { return nt, err } go nt.listen() return nt, nil }
// NewBroadcastProtocol returns a new Broadcast protocol func NewBroadcastProtocol(n *onet.TreeNodeInstance) (onet.ProtocolInstance, error) { b := &Broadcast{ TreeNodeInstance: n, tnIndex: -1, } for i, tn := range n.Tree().List() { if tn.ID == n.TreeNode().ID { b.tnIndex = i } } if b.tnIndex == -1 { return nil, errors.New("Didn't find my TreeNode in the Tree") } err := n.RegisterHandler(b.handleContactNodes) if err != nil { return nil, err } err = n.RegisterHandler(b.handleDone) if err != nil { return nil, err } return b, nil }
// NewBFTCoSiProtocol returns a new bftcosi struct func NewBFTCoSiProtocol(n *onet.TreeNodeInstance, verify VerificationFunction) (*ProtocolBFTCoSi, error) { // initialize the bftcosi node/protocol-instance bft := &ProtocolBFTCoSi{ TreeNodeInstance: n, collectStructs: collectStructs{ prepare: cosi.NewCosi(n.Suite(), n.Private(), n.Roster().Publics()), commit: cosi.NewCosi(n.Suite(), n.Private(), n.Roster().Publics()), }, verifyChan: make(chan bool), VerificationFunction: verify, threshold: (len(n.Tree().List()) + 1) * 2 / 3, Msg: make([]byte, 0), Data: make([]byte, 0), } idx, _ := n.Roster().Search(bft.ServerIdentity().ID) bft.index = idx // Registering channels. err := bft.RegisterChannels(&bft.announceChan, &bft.challengePrepareChan, &bft.challengeCommitChan, &bft.commitChan, &bft.responseChan) if err != nil { return nil, err } n.OnDoneCallback(bft.nodeDone) return bft, nil }
// NewJVSS creates a new JVSS protocol instance and returns it. func NewJVSS(node *onet.TreeNodeInstance) (onet.ProtocolInstance, error) { kp := &config.KeyPair{Suite: node.Suite(), Public: node.Public(), Secret: node.Private()} n := len(node.List()) pk := make([]abstract.Point, n) var idx int for i, tn := range node.List() { if tn.ServerIdentity.Public.Equal(node.Public()) { idx = i } pk[i] = tn.ServerIdentity.Public } // NOTE: T <= R <= N (for simplicity we use T = R = N; might change later) info := poly.Threshold{T: n, R: n, N: n} jv := &JVSS{ TreeNodeInstance: node, keyPair: kp, pubKeys: pk, treeIndex: idx, info: info, schnorr: new(poly.Schnorr), secrets: newSecrets(), ltssInit: false, longTermSecDone: make(chan bool, 1), shortTermSecDone: make(chan bool, 1), sigChan: make(chan *poly.SchnorrSig), sidStore: newSidStore(), } // Setup message handlers h := []interface{}{ jv.handleSecInit, jv.handleSecConf, jv.handleSigReq, jv.handleSigResp, } err := jv.RegisterHandlers(h...) if err != nil { return nil, err } return jv, err }
// NewProtocol returns a new pbft protocol func NewProtocol(n *onet.TreeNodeInstance) (*Protocol, error) { pbft := new(Protocol) pbft.state = statePrePrepare tree := n.Tree() pbft.TreeNodeInstance = n pbft.nodeList = tree.List() idx := notFound for i, tn := range pbft.nodeList { if tn.ID.Equal(n.TreeNode().ID) { idx = i } } if idx == notFound { panic(fmt.Sprintf("Could not find ourselves %+v in the list of nodes %+v", n, pbft.nodeList)) } pbft.index = idx // 2/3 * #participants == threshold FIXME the threshold is actually XXX pbft.threshold = int(math.Ceil(float64(len(pbft.nodeList)) * 2.0 / 3.0)) pbft.prepMsgCount = 0 pbft.commitMsgCount = 0 if err := n.RegisterChannel(&pbft.prePrepareChan); err != nil { return pbft, err } if err := n.RegisterChannel(&pbft.prepareChan); err != nil { return pbft, err } if err := n.RegisterChannel(&pbft.commitChan); err != nil { return pbft, err } if err := n.RegisterChannel(&pbft.finishChan); err != nil { return pbft, err } return pbft, nil }
// NewByzCoinProtocol returns a new byzcoin struct func NewByzCoinProtocol(n *onet.TreeNodeInstance) (*ByzCoin, error) { // create the byzcoin bz := new(ByzCoin) bz.TreeNodeInstance = n bz.suite = n.Suite() bz.prepare = cosi.NewCosi(n.Suite(), n.Private()) bz.commit = cosi.NewCosi(n.Suite(), n.Private()) bz.verifyBlockChan = make(chan bool) bz.doneProcessing = make(chan bool, 2) bz.doneSigning = make(chan bool, 1) bz.timeoutChan = make(chan uint64, 1) //bz.endProto, _ = end.NewEndProtocol(n) bz.aggregatedPublic = n.Roster().Aggregate bz.threshold = int(math.Ceil(float64(len(bz.Tree().List())) / 3.0)) bz.viewChangeThreshold = int(math.Ceil(float64(len(bz.Tree().List())) * 2.0 / 3.0)) // register channels if err := n.RegisterChannel(&bz.announceChan); err != nil { return bz, err } if err := n.RegisterChannel(&bz.commitChan); err != nil { return bz, err } if err := n.RegisterChannel(&bz.challengePrepareChan); err != nil { return bz, err } if err := n.RegisterChannel(&bz.challengeCommitChan); err != nil { return bz, err } if err := n.RegisterChannel(&bz.responseChan); err != nil { return bz, err } if err := n.RegisterChannel(&bz.viewchangeChan); err != nil { return bz, err } n.OnDoneCallback(bz.nodeDone) go bz.listen() return bz, nil }
// NewProtocol returns a ProtocolCosi with the node set with the right channels. // Use this function like this: // ``` // round := NewRound****() // fn := func(n *onet.Node) onet.ProtocolInstance { // pc := NewProtocolCosi(round,n) // return pc // } // onet.RegisterNewProtocolName("cothority",fn) // ``` func NewProtocol(node *onet.TreeNodeInstance) (onet.ProtocolInstance, error) { var err error // XXX just need to take care to take the global list of cosigners once we // do the exception stuff publics := make([]abstract.Point, len(node.Roster().List)) for i, e := range node.Roster().List { publics[i] = e.Public } c := &CoSi{ cosi: cosi.NewCosi(node.Suite(), node.Private(), publics), TreeNodeInstance: node, done: make(chan bool), tempCommitLock: new(sync.Mutex), tempResponseLock: new(sync.Mutex), } // Register the channels we want to register and listens on if err := node.RegisterChannel(&c.announce); err != nil { return c, err } if err := node.RegisterChannel(&c.commit); err != nil { return c, err } if err := node.RegisterChannel(&c.challenge); err != nil { return c, err } if err := node.RegisterChannel(&c.response); err != nil { return c, err } return c, err }