func TrickleLayout(db *h.DagBuilderHelper) (*dag.Node, error) { root := h.NewUnixfsNode() if err := db.FillNodeLayer(root); err != nil { return nil, err } for level := 1; !db.Done(); level++ { for i := 0; i < layerRepeat && !db.Done(); i++ { next := h.NewUnixfsNode() if err := fillTrickleRec(db, next, level); err != nil { return nil, err } if err := root.AddChild(next, db); err != nil { return nil, err } } } out, err := db.Add(root) if err != nil { return nil, err } if err := db.Close(); err != nil { return nil, err } return out, nil }
// TrickleAppend appends the data in `db` to the dag, using the Trickledag format func TrickleAppend(ctx context.Context, base *dag.Node, db *h.DagBuilderHelper) (out *dag.Node, err_out error) { defer func() { if err_out == nil { if err := db.Close(); err != nil { err_out = err } } }() // Convert to unixfs node for working with easily ufsn, err := h.NewUnixfsNodeFromDag(base) if err != nil { return nil, err } // Get depth of this 'tree' n, layerProgress := trickleDepthInfo(ufsn, db.Maxlinks()) if n == 0 { // If direct blocks not filled... if err := db.FillNodeLayer(ufsn); err != nil { return nil, err } if db.Done() { return ufsn.GetDagNode() } // If continuing, our depth has increased by one n++ } // Last child in this node may not be a full tree, lets file it up if err := appendFillLastChild(ctx, ufsn, n-1, layerProgress, db); err != nil { return nil, err } // after appendFillLastChild, our depth is now increased by one if !db.Done() { n++ } // Now, continue filling out tree like normal for i := n; !db.Done(); i++ { for j := 0; j < layerRepeat && !db.Done(); j++ { next := h.NewUnixfsNode() err := fillTrickleRec(db, next, i) if err != nil { return nil, err } err = ufsn.AddChild(next, db) if err != nil { return nil, err } } } return ufsn.GetDagNode() }
func BalancedLayout(db *h.DagBuilderHelper) (*dag.Node, error) { var root *h.UnixfsNode for level := 0; !db.Done(); level++ { nroot := h.NewUnixfsNode() // add our old root as a child of the new root. if root != nil { // nil if it's the first node. if err := nroot.AddChild(root, db); err != nil { return nil, err } } // fill it up. if err := fillNodeRec(db, nroot, level); err != nil { return nil, err } root = nroot } if root == nil { root = h.NewUnixfsNode() } out, err := db.Add(root) if err != nil { return nil, err } err = db.Close() if err != nil { return nil, err } return out, nil }