func NewView(state *State, context *ui.Context, timeline *timeline.Timeline) *View { ui := &View{} ui.State = state ui.Timeline = timeline ui.Context = context ui.Size = context.Area.Size() ui.Start = 0 ui.Stop = 1e5 if len(timeline.Procs) > 0 { ui.Stop = timeline.Procs[0].Time } ui.Span = ui.Stop - ui.Start ui.TimePerPx = ui.Span / trace.Time(context.Area.Dx()) return ui }
func (stream *Stream) advanceTime(amount int32) trace.Time { return trace.Time(atomic.AddInt32(&stream.time, amount)) }