func (s *Server) newClientConn(co net.Conn) *ClientConn { c := new(ClientConn) c.c = co c.schema = s.GetSchema(s.db) c.pkg = mysql.NewPacketIO(co) c.proxy = s c.c = co c.pkg.Sequence = 0 c.connectionId = atomic.AddUint32(&baseConnId, 1) c.status = mysql.SERVER_STATUS_AUTOCOMMIT c.salt, _ = mysql.RandomBuf(20) c.txConns = make(map[*backend.Node]*backend.BackendConn) c.closed = false c.collation = mysql.DEFAULT_COLLATION_ID c.charset = mysql.DEFAULT_CHARSET c.stmtId = 0 c.stmts = make(map[uint32]*Stmt) return c }
func (c *Conn) ReConnect() error { if c.conn != nil { c.conn.Close() } n := "tcp" if strings.Contains(c.addr, "/") { n = "unix" } netConn, err := net.Dial(n, c.addr) if err != nil { return err } tcpConn := netConn.(*net.TCPConn) //SetNoDelay controls whether the operating system should delay packet transmission // in hopes of sending fewer packets (Nagle's algorithm). // The default is true (no delay), // meaning that data is sent as soon as possible after a Write. //I set this option false. tcpConn.SetNoDelay(false) tcpConn.SetKeepAlive(true) c.conn = tcpConn c.pkg = mysql.NewPacketIO(tcpConn) if err := c.readInitialHandshake(); err != nil { c.conn.Close() return err } if err := c.writeAuthHandshake(); err != nil { c.conn.Close() return err } if _, err := c.readOK(); err != nil { c.conn.Close() return err } //we must always use autocommit if !c.IsAutoCommit() { if _, err := c.exec("set autocommit = 1"); err != nil { c.conn.Close() return err } } c.lastPing = time.Now().Unix() return nil }
func (c *Conn) ReConnect() error { if c.conn != nil { c.conn.Close() } n := "tcp" if strings.Contains(c.addr, "/") { n = "unix" } nd := net.Dialer{Timeout: c.wait_timeout} netConn, err := nd.Dial(n, c.addr) //netConn, err := net.Dial(n, c.addr) if err != nil { return err } c.conn = netConn c.pkg = mysql.NewPacketIO(netConn) if err := c.readInitialHandshake(); err != nil { c.conn.Close() return err } if err := c.writeAuthHandshake(); err != nil { c.conn.Close() return err } if _, err := c.readOK(); err != nil { c.conn.Close() return err } //we must always use autocommit if !c.IsAutoCommit() { if _, err := c.exec("set autocommit = 1"); err != nil { c.conn.Close() return err } } c.lastPing = time.Now().Unix() return nil }
func (s *Server) newClientConn(co net.Conn) *ClientConn { c := new(ClientConn) tcpConn := co.(*net.TCPConn) //SetNoDelay controls whether the operating system should delay packet transmission // in hopes of sending fewer packets (Nagle's algorithm). // The default is true (no delay), // meaning that data is sent as soon as possible after a Write. //I set this option false. tcpConn.SetNoDelay(false) c.c = tcpConn c.schema = s.GetSchema(s.db) c.pkg = mysql.NewPacketIO(tcpConn) c.proxy = s c.pkg.Sequence = 0 c.connectionId = atomic.AddUint32(&baseConnId, 1) c.status = mysql.SERVER_STATUS_AUTOCOMMIT c.salt, _ = mysql.RandomBuf(20) c.txConns = make(map[*backend.Node]*backend.BackendConn) c.closed = false c.collation = mysql.DEFAULT_COLLATION_ID c.charset = mysql.DEFAULT_CHARSET c.stmtId = 0 c.stmts = make(map[uint32]*Stmt) return c }