func randomQuadratic(dc *gg.Context) { x0, y0 := point() x1, y1 := point() x2, y2 := point() dc.MoveTo(x0, y0) dc.QuadraticTo(x1, y1, x2, y2) drawCurve(dc) dc.MoveTo(x0, y0) dc.LineTo(x1, y1) //dc.LineTo(x2, y2) drawPoints(dc) }