func userRecStatHandler(request *http.Request, resp http.ResponseWriter, redis *models.RedisLogger, form userRecStatForm) { user := &models.Account{} stats := &statResp{} if find, err := user.FindByUserid(form.Userid); !find { e := errors.NewError(errors.NotExistsError, "user not found") if err != nil { e = errors.NewError(errors.DbError, err.Error()) } writeResponse(request.RequestURI, resp, nil, e) return } stats.RecCount, _ = models.TotalRecords(form.Userid) stats.TotalDistance, stats.TotalDuration = redis.RecStats(form.Userid) maxDisRec, _ := models.MaxDistanceRecord(form.Userid) maxSpeedRec, _ := models.MaxSpeedRecord(form.Userid) stats.MaxDistance = &record{} if maxDisRec.Sport != nil { stats.MaxDistance.Type = maxDisRec.Type stats.MaxDistance.Source = maxDisRec.Sport.Source stats.MaxDistance.BeginTime = maxDisRec.StartTime.Unix() stats.MaxDistance.EndTime = maxDisRec.EndTime.Unix() stats.MaxDistance.Duration = maxDisRec.Sport.Duration stats.MaxDistance.Distance = maxDisRec.Sport.Distance } stats.MaxSpeed = &record{} if maxSpeedRec.Sport != nil { stats.MaxDistance.Type = maxDisRec.Type stats.MaxDistance.Source = maxDisRec.Sport.Source stats.MaxDistance.BeginTime = maxDisRec.StartTime.Unix() stats.MaxDistance.EndTime = maxDisRec.EndTime.Unix() stats.MaxSpeed.Duration = maxSpeedRec.Sport.Duration stats.MaxSpeed.Distance = maxSpeedRec.Sport.Distance } stats.Score = user.Props.Score stats.Actor = userActor(user.Actor) stats.Level = user.Level() //stats.Rank = userRank(stats.Level) stats.Index = redis.LBDisRank(form.Userid) + 1 stats.LBCount = redis.LBDisCard() writeResponse(request.RequestURI, resp, stats, nil) }