예제 #1
0
func buildViaPath(qs graph.QuadStore, via ...interface{}) *Path {
	if len(via) == 0 {
		return PathFromIterator(qs, qs.NodesAllIterator())
	} else if len(via) == 1 {
		v := via[0]
		switch p := v.(type) {
		case nil:
			return PathFromIterator(qs, qs.NodesAllIterator())
		case *Path:
			if p.qs != qs {
				newp := &Path{
					qs:          qs,
					baseContext: p.baseContext,
					stack:       p.stack[:],
				}
				return newp
			}
			return p
		case string:
			return StartPath(qs, p)
		default:
			panic(fmt.Sprintln("Invalid type passed to buildViaPath.", reflect.TypeOf(v), p))
		}
	}
	var strings []string
	for _, s := range via {
		if str, ok := s.(string); ok {
			strings = append(strings, str)
		} else {
			panic("Non-string type passed to long Via path")
		}
	}
	return StartPath(qs, strings...)
}
예제 #2
0
func buildSave(
	qs graph.QuadStore, via interface{},
	tag string, from graph.Iterator, reverse bool, optional bool,
) graph.Iterator {

	allNodes := qs.NodesAllIterator()
	allNodes.Tagger().Add(tag)

	start, goal := quad.Subject, quad.Object
	if reverse {
		start, goal = goal, start
	}
	viaIter := buildViaPath(qs, via).
		BuildIterator()

	dest := iterator.NewLinksTo(qs, allNodes, goal)
	trail := iterator.NewLinksTo(qs, viaIter, quad.Predicate)

	route := join(qs, trail, dest)
	save := graph.Iterator(iterator.NewHasA(qs, route, start))

	if optional {
		save = iterator.NewOptional(save)
	}
	return join(qs, from, save)
}
예제 #3
0
func buildIteratorFromValue(val otto.Value, qs graph.QuadStore) graph.Iterator {
	if val.IsNull() || val.IsUndefined() {
		return qs.NodesAllIterator()
	}
	if val.IsPrimitive() {
		thing, _ := val.Export()
		switch v := thing.(type) {
		case string:
			it := qs.FixedIterator()
			it.Add(qs.ValueOf(v))
			return it
		default:
			glog.Errorln("Trying to build unknown primitive value.")
		}
	}
	switch val.Class() {
	case "Object":
		return buildIteratorTree(val.Object(), qs)
	case "Array":
		// Had better be an array of strings
		strings := stringsFrom(val.Object())
		it := qs.FixedIterator()
		for _, x := range strings {
			it.Add(qs.ValueOf(x))
		}
		return it
	case "Number":
		fallthrough
	case "Boolean":
		fallthrough
	case "Date":
		fallthrough
	case "String":
		it := qs.FixedIterator()
		it.Add(qs.ValueOf(val.String()))
		return it
	default:
		glog.Errorln("Trying to handle unsupported Javascript value.")
		return iterator.NewNull()
	}
}
예제 #4
0
func buildInOutIterator(obj *otto.Object, qs graph.QuadStore, base graph.Iterator, isReverse bool) graph.Iterator {
	argList, _ := obj.Get("_gremlin_values")
	if argList.Class() != "GoArray" {
		glog.Errorln("How is arglist not an array? Return nothing.", argList.Class())
		return iterator.NewNull()
	}
	argArray := argList.Object()
	lengthVal, _ := argArray.Get("length")
	length, _ := lengthVal.ToInteger()
	var predicateNodeIterator graph.Iterator
	if length == 0 {
		predicateNodeIterator = qs.NodesAllIterator()
	} else {
		zero, _ := argArray.Get("0")
		predicateNodeIterator = buildIteratorFromValue(zero, qs)
	}
	if length >= 2 {
		var tags []string
		one, _ := argArray.Get("1")
		if one.IsString() {
			tags = append(tags, one.String())
		} else if one.Class() == "Array" {
			tags = stringsFrom(one.Object())
		}
		for _, tag := range tags {
			predicateNodeIterator.Tagger().Add(tag)
		}
	}

	in, out := quad.Subject, quad.Object
	if isReverse {
		in, out = out, in
	}
	lto := iterator.NewLinksTo(qs, base, in)
	and := iterator.NewAnd()
	and.AddSubIterator(iterator.NewLinksTo(qs, predicateNodeIterator, quad.Predicate))
	and.AddSubIterator(lto)
	return iterator.NewHasA(qs, and, out)
}
예제 #5
0
func buildViaPath(qs graph.QuadStore, via ...interface{}) *Path {
	if len(via) == 0 {
		return PathFromIterator(qs, qs.NodesAllIterator())
	} else if len(via) == 1 {
		v := via[0]
		switch p := v.(type) {
		case nil:
			return PathFromIterator(qs, qs.NodesAllIterator())
		case *Path:
			if p.qs != qs {
				newp := &Path{
					qs:          qs,
					baseContext: p.baseContext,
					stack:       p.stack[:],
				}
				return newp
			}
			return p
		case quad.Value:
			return StartPath(qs, p)
		case string:
			return StartPath(qs, quad.Raw(p))
		default:
			panic(fmt.Sprintln("Invalid type passed to buildViaPath.", reflect.TypeOf(v), p))
		}
	}
	var nodes []quad.Value
	for _, s := range via {
		switch v := s.(type) {
		case quad.Value:
			nodes = append(nodes, v)
		case string:
			nodes = append(nodes, quad.Raw(v))
		default:
			panic("Non-value type passed to long Via path")
		}
	}
	return StartPath(qs, nodes...)
}
예제 #6
0
func buildHas(qs graph.QuadStore, via interface{}, in graph.Iterator, reverse bool, nodes []quad.Value) graph.Iterator {
	viaIter := buildViaPath(qs, via).
		BuildIterator()
	ends := func() graph.Iterator {
		if len(nodes) == 0 {
			return qs.NodesAllIterator()
		}

		fixed := qs.FixedIterator()
		for _, n := range nodes {
			fixed.Add(qs.ValueOf(n))
		}
		return fixed
	}()

	start, goal := quad.Subject, quad.Object
	if reverse {
		start, goal = goal, start
	}

	trail := iterator.NewLinksTo(qs, viaIter, quad.Predicate)
	dest := iterator.NewLinksTo(qs, ends, goal)

	// If we were given nodes, intersecting with them first will
	// be extremely cheap-- otherwise, it will be the most expensive
	// (requiring iteration over all nodes). We have enough info to
	// make this optimization now since intersections are commutative
	if len(nodes) == 0 { // Where dest involves an All iterator.
		route := join(qs, trail, dest)
		has := iterator.NewHasA(qs, route, start)
		return join(qs, in, has)
	}

	// This looks backwards. That's OK-- see the note above.
	route := join(qs, dest, trail)
	has := iterator.NewHasA(qs, route, start)
	return join(qs, has, in)
}
예제 #7
0
func buildSave(qs graph.QuadStore, via interface{}, tag string, it graph.Iterator, reverse bool) graph.Iterator {
	all := qs.NodesAllIterator()
	all.Tagger().Add(tag)
	node, allDir := quad.Subject, quad.Object
	var viaPath *Path
	if via != nil {
		viaPath = buildViaPath(qs, via)
	} else {
		viaPath = buildViaPath(qs)
	}
	if reverse {
		node, allDir = allDir, node
	}
	lto := iterator.NewLinksTo(qs, all, allDir)
	subAnd := iterator.NewAnd(qs)
	subAnd.AddSubIterator(iterator.NewLinksTo(qs, viaPath.BuildIterator(), quad.Predicate))
	subAnd.AddSubIterator(lto)
	hasa := iterator.NewHasA(qs, subAnd, node)
	and := iterator.NewAnd(qs)
	and.AddSubIterator(hasa)
	and.AddSubIterator(it)
	return and
}
예제 #8
0
func buildViaPath(qs graph.QuadStore, via ...interface{}) *Path {
	if len(via) == 0 {
		return PathFromIterator(qs, qs.NodesAllIterator())
	} else if len(via) == 1 {
		v := via[0]
		switch p := v.(type) {
		case *Path:
			return p
		case string:
			return StartPath(qs, p)
		default:
			panic("Invalid type passed to buildViaPath.")
		}
	}
	var strings []string
	for _, s := range via {
		if str, ok := s.(string); ok {
			strings = append(strings, str)
		} else {
			panic("Non-string type passed to long Via path")
		}
	}
	return StartPath(qs, strings...)
}
예제 #9
0
파일: path.go 프로젝트: sdcoffey/Olympus
// BuildIteratorOn will return an iterator for this path on the given QuadStore.
func (p *Path) BuildIteratorOn(qs graph.QuadStore) graph.Iterator {
	return p.Morphism()(qs, qs.NodesAllIterator())
}
예제 #10
0
func buildIteratorTree(tree *peg.ExpressionTree, qs graph.QuadStore) graph.Iterator {
	switch tree.Name {
	case "Start":
		return buildIteratorTree(tree.Children[0], qs)
	case "NodeIdentifier":
		var out graph.Iterator
		nodeID := getIdentString(tree)
		if tree.Children[0].Name == "Variable" {
			allIt := qs.NodesAllIterator()
			allIt.Tagger().Add(nodeID)
			out = allIt
		} else {
			n := nodeID
			if tree.Children[0].Children[0].Name == "ColonIdentifier" {
				n = nodeID[1:]
			}
			fixed := qs.FixedIterator()
			fixed.Add(qs.ValueOf(n))
			out = fixed
		}
		return out
	case "PredIdentifier":
		i := 0
		if tree.Children[0].Name == "Reverse" {
			//Taken care of below
			i++
		}
		it := buildIteratorTree(tree.Children[i], qs)
		lto := iterator.NewLinksTo(qs, it, quad.Predicate)
		return lto
	case "RootConstraint":
		constraintCount := 0
		and := iterator.NewAnd()
		for _, c := range tree.Children {
			switch c.Name {
			case "NodeIdentifier":
				fallthrough
			case "Constraint":
				it := buildIteratorTree(c, qs)
				and.AddSubIterator(it)
				constraintCount++
				continue
			default:
				continue
			}
		}
		return and
	case "Constraint":
		var hasa *iterator.HasA
		topLevelDir := quad.Subject
		subItDir := quad.Object
		subAnd := iterator.NewAnd()
		isOptional := false
		for _, c := range tree.Children {
			switch c.Name {
			case "PredIdentifier":
				if c.Children[0].Name == "Reverse" {
					topLevelDir = quad.Object
					subItDir = quad.Subject
				}
				it := buildIteratorTree(c, qs)
				subAnd.AddSubIterator(it)
				continue
			case "PredicateKeyword":
				switch c.Children[0].Name {
				case "OptionalKeyword":
					isOptional = true
				}
			case "NodeIdentifier":
				fallthrough
			case "RootConstraint":
				it := buildIteratorTree(c, qs)
				l := iterator.NewLinksTo(qs, it, subItDir)
				subAnd.AddSubIterator(l)
				continue
			default:
				continue
			}
		}
		hasa = iterator.NewHasA(qs, subAnd, topLevelDir)
		if isOptional {
			optional := iterator.NewOptional(hasa)
			return optional
		}
		return hasa
	default:
		return &iterator.Null{}
	}
	panic("Not reached")
}
예제 #11
0
func buildIteratorTreeHelper(obj *otto.Object, qs graph.QuadStore, base graph.Iterator) graph.Iterator {
	it := base

	// TODO: Better error handling
	var subIt graph.Iterator
	if prev, _ := obj.Get("_gremlin_prev"); !prev.IsObject() {
		subIt = base
	} else {
		subIt = buildIteratorTreeHelper(prev.Object(), qs, base)
	}

	stringArgs := propertiesOf(obj, "string_args")
	val, _ := obj.Get("_gremlin_type")
	switch val.String() {
	case "vertex":
		if len(stringArgs) == 0 {
			it = qs.NodesAllIterator()
		} else {
			fixed := qs.FixedIterator()
			for _, name := range stringArgs {
				fixed.Add(qs.ValueOf(name))
			}
			it = fixed
		}
	case "tag":
		it = subIt
		for _, tag := range stringArgs {
			it.Tagger().Add(tag)
		}
	case "save":
		all := qs.NodesAllIterator()
		if len(stringArgs) > 2 || len(stringArgs) == 0 {
			return iterator.NewNull()
		}
		if len(stringArgs) == 2 {
			all.Tagger().Add(stringArgs[1])
		} else {
			all.Tagger().Add(stringArgs[0])
		}
		predFixed := qs.FixedIterator()
		predFixed.Add(qs.ValueOf(stringArgs[0]))
		subAnd := iterator.NewAnd()
		subAnd.AddSubIterator(iterator.NewLinksTo(qs, predFixed, quad.Predicate))
		subAnd.AddSubIterator(iterator.NewLinksTo(qs, all, quad.Object))
		hasa := iterator.NewHasA(qs, subAnd, quad.Subject)
		and := iterator.NewAnd()
		and.AddSubIterator(hasa)
		and.AddSubIterator(subIt)
		it = and
	case "saver":
		all := qs.NodesAllIterator()
		if len(stringArgs) > 2 || len(stringArgs) == 0 {
			return iterator.NewNull()
		}
		if len(stringArgs) == 2 {
			all.Tagger().Add(stringArgs[1])
		} else {
			all.Tagger().Add(stringArgs[0])
		}
		predFixed := qs.FixedIterator()
		predFixed.Add(qs.ValueOf(stringArgs[0]))
		subAnd := iterator.NewAnd()
		subAnd.AddSubIterator(iterator.NewLinksTo(qs, predFixed, quad.Predicate))
		subAnd.AddSubIterator(iterator.NewLinksTo(qs, all, quad.Subject))
		hasa := iterator.NewHasA(qs, subAnd, quad.Object)
		and := iterator.NewAnd()
		and.AddSubIterator(hasa)
		and.AddSubIterator(subIt)
		it = and
	case "has":
		fixed := qs.FixedIterator()
		if len(stringArgs) < 2 {
			return iterator.NewNull()
		}
		for _, name := range stringArgs[1:] {
			fixed.Add(qs.ValueOf(name))
		}
		predFixed := qs.FixedIterator()
		predFixed.Add(qs.ValueOf(stringArgs[0]))
		subAnd := iterator.NewAnd()
		subAnd.AddSubIterator(iterator.NewLinksTo(qs, predFixed, quad.Predicate))
		subAnd.AddSubIterator(iterator.NewLinksTo(qs, fixed, quad.Object))
		hasa := iterator.NewHasA(qs, subAnd, quad.Subject)
		and := iterator.NewAnd()
		and.AddSubIterator(hasa)
		and.AddSubIterator(subIt)
		it = and
	case "morphism":
		it = base
	case "and":
		arg, _ := obj.Get("_gremlin_values")
		firstArg, _ := arg.Object().Get("0")
		if !isVertexChain(firstArg.Object()) {
			return iterator.NewNull()
		}
		argIt := buildIteratorTree(firstArg.Object(), qs)

		and := iterator.NewAnd()
		and.AddSubIterator(subIt)
		and.AddSubIterator(argIt)
		it = and
	case "back":
		arg, _ := obj.Get("_gremlin_back_chain")
		argIt := buildIteratorTree(arg.Object(), qs)
		and := iterator.NewAnd()
		and.AddSubIterator(subIt)
		and.AddSubIterator(argIt)
		it = and
	case "is":
		fixed := qs.FixedIterator()
		for _, name := range stringArgs {
			fixed.Add(qs.ValueOf(name))
		}
		and := iterator.NewAnd()
		and.AddSubIterator(fixed)
		and.AddSubIterator(subIt)
		it = and
	case "or":
		arg, _ := obj.Get("_gremlin_values")
		firstArg, _ := arg.Object().Get("0")
		if !isVertexChain(firstArg.Object()) {
			return iterator.NewNull()
		}
		argIt := buildIteratorTree(firstArg.Object(), qs)

		or := iterator.NewOr()
		or.AddSubIterator(subIt)
		or.AddSubIterator(argIt)
		it = or
	case "both":
		// Hardly the most efficient pattern, but the most general.
		// Worth looking into an Optimize() optimization here.
		clone := subIt.Clone()
		it1 := buildInOutIterator(obj, qs, subIt, false)
		it2 := buildInOutIterator(obj, qs, clone, true)

		or := iterator.NewOr()
		or.AddSubIterator(it1)
		or.AddSubIterator(it2)
		it = or
	case "out":
		it = buildInOutIterator(obj, qs, subIt, false)
	case "follow":
		// Follow a morphism
		arg, _ := obj.Get("_gremlin_values")
		firstArg, _ := arg.Object().Get("0")
		if isVertexChain(firstArg.Object()) {
			return iterator.NewNull()
		}
		it = buildIteratorTreeHelper(firstArg.Object(), qs, subIt)
	case "followr":
		// Follow a morphism
		arg, _ := obj.Get("_gremlin_followr")
		if isVertexChain(arg.Object()) {
			return iterator.NewNull()
		}
		it = buildIteratorTreeHelper(arg.Object(), qs, subIt)
	case "in":
		it = buildInOutIterator(obj, qs, subIt, true)
	}
	return it
}