func (l *List) Init(outer ListOuter, theme gxui.Theme) { l.outer = outer l.Container.Init(outer, theme) l.BackgroundBorderPainter.Init(outer) l.Focusable.Init(outer) l.theme = theme l.scrollBar = theme.CreateScrollBar() l.scrollBarChild = l.AddChild(l.scrollBar) l.scrollBarEnabled = true l.scrollBar.OnScroll(func(from, to int) { l.SetScrollOffset(from) }) l.SetOrientation(gxui.Vertical) l.SetBackgroundBrush(gxui.TransparentBrush) l.SetMouseEventTarget(true) l.details = make(map[gxui.AdapterItem]itemDetails) // Interface compliance test _ = gxui.List(l) }
func (l *ScrollLayout) Init(outer ScrollLayoutOuter, theme gxui.Theme) { l.Container.Init(outer, theme) l.BackgroundBorderPainter.Init(outer) l.outer = outer l.theme = theme l.canScrollX = true l.canScrollY = true scrollBarX := theme.CreateScrollBar() scrollBarX.SetOrientation(gxui.Horizontal) scrollBarX.OnScroll(func(from, to int) { l.SetScrollOffset(math.Point{X: from, Y: l.scrollOffset.Y}) }) scrollBarY := theme.CreateScrollBar() scrollBarY.SetOrientation(gxui.Vertical) scrollBarY.OnScroll(func(from, to int) { l.SetScrollOffset(math.Point{X: l.scrollOffset.X, Y: from}) }) l.scrollBarX = l.AddChild(scrollBarX) l.scrollBarY = l.AddChild(scrollBarY) l.SetMouseEventTarget(true) // Interface compliance test _ = gxui.ScrollLayout(l) }