예제 #1
0
// parseConnectionInfo is used to convert the ConnInfo of the InstanceState into
// a ConnectionInfo struct
func parseConnectionInfo(s *terraform.InstanceState) (*connectionInfo, error) {
	connInfo := &connectionInfo{}
	decConf := &mapstructure.DecoderConfig{
		WeaklyTypedInput: true,
		Result:           connInfo,
	}
	dec, err := mapstructure.NewDecoder(decConf)
	if err != nil {
		return nil, err
	}
	if err := dec.Decode(s.Ephemeral.ConnInfo); err != nil {
		return nil, err
	}

	// Check on script paths which point to the default Windows TEMP folder because files
	// which are put in there very early in the boot process could get cleaned/deleted
	// before you had the change to execute them.
	//
	// TODO (SvH) Needs some more debugging to fully understand the exact sequence of events
	// causing this...
	if strings.HasPrefix(filepath.ToSlash(connInfo.ScriptPath), "C:/Windows/Temp") {
		return nil, fmt.Errorf(
			`Using the C:\Windows\Temp folder is not supported. Please use a different 'script_path'.`)
	}

	if connInfo.User == "" {
		connInfo.User = DefaultUser
	}

	// Format the host if needed.
	// Needed for IPv6 support.
	connInfo.Host = shared.IpFormat(connInfo.Host)

	if connInfo.Port == 0 {
		connInfo.Port = DefaultPort
	}
	if connInfo.ScriptPath == "" {
		connInfo.ScriptPath = DefaultScriptPath
	}
	if connInfo.Timeout != "" {
		connInfo.TimeoutVal = safeDuration(connInfo.Timeout, DefaultTimeout)
	} else {
		connInfo.TimeoutVal = DefaultTimeout
	}

	return connInfo, nil
}
예제 #2
0
// parseConnectionInfo is used to convert the ConnInfo of the InstanceState into
// a ConnectionInfo struct
func parseConnectionInfo(s *terraform.InstanceState) (*connectionInfo, error) {
	connInfo := &connectionInfo{}
	decConf := &mapstructure.DecoderConfig{
		WeaklyTypedInput: true,
		Result:           connInfo,
	}
	dec, err := mapstructure.NewDecoder(decConf)
	if err != nil {
		return nil, err
	}
	if err := dec.Decode(s.Ephemeral.ConnInfo); err != nil {
		return nil, err
	}

	// To default Agent to true, we need to check the raw string, since the
	// decoded boolean can't represent "absence of config".
	//
	// And if SSH_AUTH_SOCK is not set, there's no agent to connect to, so we
	// shouldn't try.
	if s.Ephemeral.ConnInfo["agent"] == "" && os.Getenv("SSH_AUTH_SOCK") != "" {
		connInfo.Agent = true
	}

	if connInfo.User == "" {
		connInfo.User = DefaultUser
	}

	// Format the host if needed.
	// Needed for IPv6 support.
	connInfo.Host = shared.IpFormat(connInfo.Host)

	if connInfo.Port == 0 {
		connInfo.Port = DefaultPort
	}
	if connInfo.ScriptPath == "" {
		connInfo.ScriptPath = DefaultScriptPath
	}
	if connInfo.Timeout != "" {
		connInfo.TimeoutVal = safeDuration(connInfo.Timeout, DefaultTimeout)
	} else {
		connInfo.TimeoutVal = DefaultTimeout
	}

	// Load deprecated fields; we can handle either path or contents in
	// underlying implementation.
	if connInfo.PrivateKey == "" && connInfo.KeyFile != "" {
		connInfo.PrivateKey = connInfo.KeyFile
	}
	if connInfo.BastionPrivateKey == "" && connInfo.BastionKeyFile != "" {
		connInfo.BastionPrivateKey = connInfo.BastionKeyFile
	}

	// Default all bastion config attrs to their non-bastion counterparts
	if connInfo.BastionHost != "" {
		// Format the bastion host if needed.
		// Needed for IPv6 support.
		connInfo.BastionHost = shared.IpFormat(connInfo.BastionHost)

		if connInfo.BastionUser == "" {
			connInfo.BastionUser = connInfo.User
		}
		if connInfo.BastionPassword == "" {
			connInfo.BastionPassword = connInfo.Password
		}
		if connInfo.BastionPrivateKey == "" {
			connInfo.BastionPrivateKey = connInfo.PrivateKey
		}
		if connInfo.BastionPort == 0 {
			connInfo.BastionPort = connInfo.Port
		}
	}

	return connInfo, nil
}