// shortcutSymlink changes the symlinks type if necessary. func (p *rwFolder) shortcutSymlink(file protocol.FileInfo) (err error) { tt := symlinks.TargetFile if file.IsDirectory() { tt = symlinks.TargetDirectory } err = symlinks.ChangeType(filepath.Join(p.dir, file.Name), tt) if err != nil { l.Infof("Puller (folder %q, file %q): symlink shortcut: %v", p.folder, file.Name, err) p.newError(file.Name, err) } return }
func SymlinkTypeEqual(disk symlinks.TargetType, f protocol.FileInfo) bool { // If the target is missing, Unix never knows what type of symlink it is // and Windows always knows even if there is no target. Which means that // without this special check a Unix node would be fighting with a Windows // node about whether or not the target is known. Basically, if you don't // know and someone else knows, just accept it. The fact that you don't // know means you are on Unix, and on Unix you don't really care what the // target type is. The moment you do know, and if something doesn't match, // that will propagate through the cluster. switch disk { case symlinks.TargetUnknown: return true case symlinks.TargetDirectory: return f.IsDirectory() && f.Flags&protocol.FlagSymlinkMissingTarget == 0 case symlinks.TargetFile: return !f.IsDirectory() && f.Flags&protocol.FlagSymlinkMissingTarget == 0 } panic("unknown symlink TargetType") }