예제 #1
0
파일: synctools.go 프로젝트: jkary/core
// uploadVersion returns a copy of the supplied version with a build number
// higher than any of the supplied tools that share its major, minor and patch.
func uploadVersion(vers version.Number, existing coretools.List) version.Number {
	vers.Build++
	for _, t := range existing {
		if t.Version.Major != vers.Major || t.Version.Minor != vers.Minor || t.Version.Patch != vers.Patch {
			continue
		}
		if t.Version.Build >= vers.Build {
			vers.Build = t.Version.Build + 1
		}
	}
	return vers
}
예제 #2
0
파일: bootstrap.go 프로젝트: jkary/core
// SetBootstrapTools returns the newest tools from the given tools list,
// and updates the agent-version configuration attribute.
func SetBootstrapTools(environ environs.Environ, possibleTools coretools.List) (coretools.List, error) {
	if len(possibleTools) == 0 {
		return nil, fmt.Errorf("no bootstrap tools available")
	}
	var newVersion version.Number
	newVersion, toolsList := possibleTools.Newest()
	logger.Infof("newest version: %s", newVersion)
	cfg := environ.Config()
	if agentVersion, _ := cfg.AgentVersion(); agentVersion != newVersion {
		cfg, err := cfg.Apply(map[string]interface{}{
			"agent-version": newVersion.String(),
		})
		if err == nil {
			err = environ.SetConfig(cfg)
		}
		if err != nil {
			return nil, fmt.Errorf("failed to update environment configuration: %v", err)
		}
	}
	bootstrapVersion := newVersion
	// We should only ever bootstrap the exact same version as the client,
	// or we risk bootstrap incompatibility. We still set agent-version to
	// the newest version, so the agent will immediately upgrade itself.
	if !isCompatibleVersion(newVersion, version.Current.Number) {
		compatibleVersion, compatibleTools := findCompatibleTools(possibleTools, version.Current.Number)
		if len(compatibleTools) == 0 {
			logger.Warningf(
				"failed to find %s tools, will attempt to use %s",
				version.Current.Number, newVersion,
			)
		} else {
			bootstrapVersion, toolsList = compatibleVersion, compatibleTools
		}
	}
	logger.Infof("picked bootstrap tools version: %s", bootstrapVersion)
	return toolsList, nil
}
예제 #3
0
파일: state.go 프로젝트: jkary/core
// SetEnvironAgentVersion changes the agent version for the
// environment to the given version, only if the environment is in a
// stable state (all agents are running the current version).
func (st *State) SetEnvironAgentVersion(newVersion version.Number) error {
	for i := 0; i < 5; i++ {
		settings, err := readSettings(st, environGlobalKey)
		if err != nil {
			return err
		}
		agentVersion, ok := settings.Get("agent-version")
		if !ok {
			return fmt.Errorf("no agent version set in the environment")
		}
		currentVersion, ok := agentVersion.(string)
		if !ok {
			return fmt.Errorf("invalid agent version format: expected string, got %v", agentVersion)
		}
		if newVersion.String() == currentVersion {
			// Nothing to do.
			return nil
		}

		if err := st.checkCanUpgrade(currentVersion, newVersion.String()); err != nil {
			return err
		}

		ops := []txn.Op{{
			C:      st.settings.Name,
			Id:     environGlobalKey,
			Assert: bson.D{{"txn-revno", settings.txnRevno}},
			Update: bson.D{{"$set", bson.D{{"agent-version", newVersion.String()}}}},
		}}
		if err := st.runTransaction(ops); err == nil {
			return nil
		} else if err != txn.ErrAborted {
			return fmt.Errorf("cannot set agent-version: %v", err)
		}
	}
	return ErrExcessiveContention
}
예제 #4
0
파일: agent.go 프로젝트: jkary/core
// SetAgentVersion sets the current agent version in the state's
// environment configuration.
// This is similar to state.SetEnvironAgentVersion but it doesn't require that
// the environment have all agents at the same version already.
func SetAgentVersion(st *state.State, vers version.Number) error {
	return st.UpdateEnvironConfig(map[string]interface{}{"agent-version": vers.String()}, nil, nil)
}
예제 #5
0
파일: machine.go 프로젝트: jkary/core
func isPreHAVersion(v version.Number) bool {
	return v.Compare(version.MustParse("1.19.0")) < 0
}
예제 #6
0
파일: bootstrap.go 프로젝트: jkary/core
func isCompatibleVersion(v1, v2 version.Number) bool {
	v1.Build = 0
	v2.Build = 0
	return v1.Compare(v2) == 0
}