예제 #1
0
파일: deployer.go 프로젝트: jkary/core
// NewDeployer returns a Worker that deploys and recalls unit agents
// via ctx, taking a machine id to operate on.
func NewDeployer(st *apideployer.State, ctx Context) worker.Worker {
	d := &Deployer{
		st:  st,
		ctx: ctx,
	}
	return worker.NewStringsWorker(d)
}
예제 #2
0
파일: machine.go 프로젝트: jkary/core
// updateSupportedContainers records in state that a machine can run the specified containers.
// It starts a watcher and when a container of a given type is first added to the machine,
// the watcher is killed, the machine is set up to be able to start containers of the given type,
// and a suitable provisioner is started.
func (a *MachineAgent) updateSupportedContainers(
	runner worker.Runner,
	st *api.State,
	tag string,
	containers []instance.ContainerType,
	agentConfig agent.Config,
) error {
	pr := st.Provisioner()
	machine, err := pr.Machine(tag)
	if err != nil {
		return fmt.Errorf("%s is not in state: %v", tag, err)
	}
	if len(containers) == 0 {
		if err := machine.SupportsNoContainers(); err != nil {
			return fmt.Errorf("clearing supported containers for %s: %v", tag, err)
		}
		return nil
	}
	if err := machine.SetSupportedContainers(containers...); err != nil {
		return fmt.Errorf("setting supported containers for %s: %v", tag, err)
	}
	initLock, err := hookExecutionLock(agentConfig.DataDir())
	if err != nil {
		return err
	}
	// Start the watcher to fire when a container is first requested on the machine.
	watcherName := fmt.Sprintf("%s-container-watcher", machine.Id())
	handler := provisioner.NewContainerSetupHandler(
		runner,
		watcherName,
		containers,
		machine,
		pr,
		agentConfig,
		initLock,
	)
	a.startWorkerAfterUpgrade(runner, watcherName, func() (worker.Worker, error) {
		return worker.NewStringsWorker(handler), nil
	})
	return nil
}
예제 #3
0
// NewMinUnitsWorker returns a Worker that runs service.EnsureMinUnits()
// if the number of alive units belonging to a service decreases, or if the
// minimum required number of units for a service is increased.
func NewMinUnitsWorker(st *state.State) worker.Worker {
	mu := &MinUnitsWorker{st: st}
	return worker.NewStringsWorker(mu)
}